World of Warcraft is picking up the pace in its newest expansion. With Season 1 of The War Within now live, thousands of players are flocking to try out the new raid, Mythic+ dungeons, and the higher-difficulty Delves. All of this excitement also warrants some feedback from players as balancing this game can be quite tricky.
Having that in mind, the dev team has released a bunch of new updates to The War Within, so we will briefly go over all of the balance adjustments, bug fixes, and quality-of-life changes added to the iconic MMORPG.
Table of Contents
Advertisement
PvE Class Changes (September 24th)
- Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
- Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
- All healing increased by 4%. Does not apply to PvP combat.
- Fixed an issue causing Kodo Tranquilizer to dispel two magic effects in addition to making Tranquilizing Shot affect nearby targets.
- Beast Cleave damage increased to 90% (was 80%).
- Kill Cleave damage increased to 90% (was 80%).
- Flamestrike damage increased by 15%.
- Phoenix Flames damage increased by 20%.
- Living Bomb damage increased by 10%.
- Glacial Spike damage increased by 20%. Does not apply to PvP combat.
- Ray of Frost damage increased by 15%. Does not apply to PvP combat.
- All damage increased by 4%.
Advertisement
PvP Class Changes (September 24th)
- The Weapons of Conquest quest for free PvP weapons has been replaced with the Forged Weapons of Conquest achievement found under Feats of Strength -> PvP. Progress towards this achievement can be tracked by viewing the Conquest currency and is retroactive.
- The Forged Weapons of Conquest achievement grants two Forged Gladiator's Weapon Tokens which can be exchanged with Lalandi at the Contender's Gate for free PvP weapons of your choice: 2 tokens for 2-handed weapons and 1 token for 1-handed weapons.
- To help offset the need for Fury Warriors' need for two 2-handed weapons, their Strength weapon choices will only cost 1 token.
- Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
- Demon’s Bite damage increased by 10% in PvP combat.
- Demon Blades damage increased by 10% in PvP combat.
- Chaos Strike/Annihilation damage increased by 10% in PvP combat.
- Blade Dance/Death Sweep damage increased by 10% in PvP combat.
- Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
- Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
- Rip damage increased by 25% in PvP combat (was 15%).
- Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was 6%) in PvP combat.
Advertisement
- Eternity Surge damage reduced by 15% in PvP combat.
- Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
- Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
- Arcane Blast damage increased by 45% in PvP combat (was 15%).
- Arcane Missiles damage increased by 20% in PvP combat.
- Arcane Barrage damage increased by 15% in PvP combat.
- Magi’s Spark is now 50% effective in PvP combat.
- Fireball damage increased by 100% in PvP combat (was 35%).
- Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
- Ice Lance damage increased by 25% in PvP combat (was 45%).
- Frostbolt damage increased by 150% in PvP combat (was 118%).
- Ray of Frost damage increased by 5% in PvP combat.
- Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
- Enveloping Mist healing increased by 20% in PvP combat.
- Vivify primary healing increased by 20% in PvP combat.
Advertisement
- Mana regeneration reduced by 20% in PvP combat (was 35%).
- Holy Shock healing increased by 15% in PvP combat.
- Word of Glory healing increased by 15% in PvP combat.
- Holy Light healing increased by 20% in PvP combat.
- Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
- Holy Word: Serenity healing increased by 40% in PvP combat.
- Holy Word: Sanctify healing increased by 40% in PvP combat.
- Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
- Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).
Advertisement
General Changes (September 24th)
Dungeons
[Siege of Boralus]
- Iron Tide Raider health reduced by 15%.
- Bilge Rat Buccaneer health reduced by 10%.
- Irontide Waveshaper health reduced by 20%.
- Ashvane Sniper health reduced by 10%.
- Scrimshaw Enforcer health reduced by 20%.
- Bilge Rat Tempest’s Choking Waters cast time increased.
- Iron Tide Raider’s Iron Hook ability cooldown increased.
- Iron Tide Raider’s Iron Hook maximum range decreased.
- Bilge Rat Demolisher Crushing Slam’s damage ignores armor and its damage has been reduced by 40%.
- Bilge Rat Demolisher health reduced by 10%.
Hadal Darkfathom
- Health reduced by 5%.
Viq’Goth
- Demolishing Terror’s Slam no longer knocks players back.
- Demolishing Terror’s Slam damage now ignores armor.
- Fixed an issue that caused the area effect when dispelling Putrid Waters to not scale in Mythic keystones.
Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the encounter.
[Grim Batol]
- Twilight Warlock’s Enveloping Shadowflame now targets 1 player (was 2).
- Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
- Faceless Corruptor’s Corrupt cast time increased and damage reduced by 10%.
- Twilight Destroyer’s Twilight Ember area denial no longer inflicts damage instantly when stepping into the area.
Erudax
- Reduced the visual scale of Erudax to improve visibility during the encounter.
- Players afflicted with Depth’s Grasp have a brief immunity to Void Tendrils upon expiration.
- Improved the visibility of Void Tendrils.
- Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
[Mists of Tirna Scithe]
Mistcaller
- Improved the visibility of the Vulpin summoned by Freeze Tag.
- The range of Patty Cake has been increased.
[The Necrotic Wake]
- Addressed an issue where players can be targeted by affixes while on their way back to the top platform during Nalthor the Rimebinder.
[The Stonevault]
Master Machinists
- Ability timing has been adjusted to prevent a potentially unfair overlaps between Exhaust Vents and Blazing Crescendo.
- Molten Metal cast time increased to 3 seconds (was 2 seconds).
- Silenced Speaker now inflicts damage every 3 seconds (was every 1.5 seconds).
Advertisement
Professions
Engineering
- Fixed an issue that caused Pausing Pylon to only affect party members instead of an entire raid.
Items
- Treacherous Transmitter - Cryptic instructions are now more reliably completable when used on transports such as the Dawnbreaker.
Quests
- Slaying Azj-Kahet’s world boss, Orta, The Broken Mountain, will now contribute to the Severed Threads Pact weekly quests.
User Interface
Dungeon Finder
- Addressed an issue where key level does not automatically populate for Siege of Boralus.
And that covers all of the changes this time around for The War Within. If you would like to check out the official notes, you can click, here.
Advertisement