Diablo 4 Season 4: List of All Druid Temper Manuals & Affixes

In this article, we are going to go over all of the different Temper Manuals and affixes that you can find and use on your Druid in Diablo 4 Season 4!

Diablo 4 Season 4: List of All Druid Temper Manuals & Affixes
Blizzard Entertainment

Diablo 4 Season 4 is here, bringing loads of new features and improvements to the game. The endgame has been greatly improved with the addition of the new Tormented bosses, as well as the Pit of the Artificer dungeon, which is very similar to the Greater Rifts in Diablo 3. All of these endgame activities are much harder to complete, mainly due to how much stronger you can make your characters through the new Masterworking and Tempering crafting systems. In Season 4, you will now be able to add new unique affixes to your gear, which can either further specialize your build or fill in some of its holes.

All of these affixes can be added to your items through the Blacksmith, but only after you have learned them by finding the correct Temper Manuals in the world. In this article, we are going to focus on the Druid class by listing all of the Temper Manuals that are available to them, as well as the affixes that you can learn by using them.

Table of Contents
Weapon Offensive Defensive
Utility Mobility Resource
Diablo 4 Season 4 Tempering Guide Druid
Blizzard Entertainment

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What Are Temper Manuals in Diablo 4 Season 4?

Temper Manuals are items that can drop from any type of content in Diablo 4 and can be used to unlock recipes for adding new affixes to your items. Each Temper Manual unlocks certain affixes, and once you use it, you will be able to apply those affixes to your items at the Blacksmith. There are six types of Temper Manuals for each class, including Offensive, Defensive, Utility, Mobility, Weapons, and Resource, and each of these categories’ affixes can only be applied to certain types of items.

As an example, if you are playing a Barbarian, you might come across the Demolition Finesse Temper Manual. Once you learn this Manual, you will have permanent access to the following Tempering affixes at the Blacksmith:

  • +[144.5 - 185.0]% Kick Damage
  • +[72.5 - 95.0]% Charge Damage
  • +[82.5 - 105.0]% Death Blow Damage
  • +[114.0 - 150.0]% Damage while Iron Maelstrom is Active

As this is an Offensive Temper Manual, you will only be able to apply these affixes to your Weapons, Gloves, Rings, and Amulets. Each Temper Manual has a rarity based on the World Tier it dropped in, with the final Legendary versions dropping in World Tier 4. For more information on the actual process of Tempering your items, refer to our guide here.

Diablo 4 Druid Temper Manuals Guide
Blizzard Entertainment

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Diablo 4 Season 4: List of All Druid Temper Manuals & Affixes

The Druid currently has 23 Temper Manuals available to them, with each of them having between 3 and 6 different affixes. Here is the full list of Druid Temper Manuals as well as their affixes, separated into each of the different categories:

Druid Weapon Tempers & Affixes

These Tempers can only be applied to Weapons:

Temper Affixes
Earth Augments
  • +[23.5 - 32.5]% Chance for Earth Spike Projectiles to Cast Twice
  • +[13.0 - 17.5]% Chance for Landslide Projectiles to Cast Twice
  • +[13.5 - 22.5]% Chance for Boulder Projectiles to Cast Twice
  • +[36.5 - 50.0]% Petrify Duration
Storm Augments
  • +[23.5 - 32.5]% Chance for Wind Shear Projectiles to Cast Twice
  • +[13.0 - 17.5]% Chance for Tornado Projectiles to Cast Twice
  • +[31.5 - 45.0]% Hurricane Size
  • +[29.0 - 42.5]% Lightning Storm Duration
  • +[29.0 - 42.5]% Hurricane Duration
Werebear Augments
  • +[28.5 - 37.5]% Maul Size
  • +[13.5 - 22.5]% Pulverize Size
  • +[16.0 - 25.0]% Grizzly Rage Duration
Werewolf Augments
  • +[4.0 - 6.0]% Shred Critical Strike Chance
  • +[29.0 - 42.5]% Rabies Duration
  • +[13.0 - 17.5]% Lacerate Duration
Elemental Surge
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Physical Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Lightning Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Cold Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Poison Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Shadow Damage

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Druid Offensive Tempers & Affixes

These Tempers can only be applied to Amulets, Weapons, Gloves, and Rings:

Temper Affixes
Shapeshifting Finesse
  • +[9.0 - 11.0]% Werewolf Attack Speed
  • +[144.5 - 185.0]% Rabies Damage
  • +[144.5 - 185.0]% Trample Damage
  • +[114.0 - 150.0]% Lacerate Damage
  • +[4.0 - 6.0]% Werewolf Critical Strike Chance
  • +[62.5 - 85.0]% Werebear Overpower Damage
Companion Finesse
  • +[72.5 - 95.0]% Companion Damage
  • +[82.5 - 105.0]% Wolves Damage
  • +[144.5 - 185.0]% Poison Creeper Damage
  • +[144.5 - 185.0]% Ravens Damage
Earth Finesse
  • +[41.5 - 55.0]% Earth Damage
  • +[4.0 - 6.0]% Earth Lucky Hit Chance
  • +[4.0 - 6.0]% Earth Critical Strike Chance
  • +[62.5 - 85.0]% Earth Overpower Damage
  • +[72.5 - 95.0]% Boulder Damage
Storm Finesse
  • +[41.5 - 55.0]% Storm Damage
  • +[144.5 - 185.0]% Hurricane Damage
  • +[114.0 - 150.0]% Cataclysm Damage
  • +[82.5 - 105.0]% Lightning Bolt Damage
  • +[4.0 - 6.0]% Storm Critical Strike Chance
Natural Finesse
  • +[31.5 - 45.0]% Damage
  • +[47.0 - 65.0]% Damage to Crowd Controlled Enemies
  • +[62.5 - 85.0]% Damage to Close Enemies
  • +[88.0 - 115.0]% Damage to Distant Enemies

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Druid Defensive Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, and Amulets:

Temper Affixes
Nature Magic Wall
  • [15.5 - 20.0]% Cyclone Armor Cooldown Reduction
  • [8.0 - 10.0]% Earthen Bulwark Cooldown Reduction
  • +[31.5 - 45.0]% Cyclone Armor Active Size
  • +[15.5 - 20.0]% Earthen Bulwark Duration
 Shapeshifting Endurance
  • [8.0 - 10.0]% Blood Howl Cooldown Reduction
  • [6.0 - 8.0]% Debilitating Roar Cooldown Reduction
  • +[10.5 - 15.0]% Debilitating Roar Duration
  • +[1 - 2] to Nature's Resolve
Natural Resistance
  • +[36.5 - 50.0]% Fire Resistance
  • +[36.5 - 50.0]% Lightning Resistance
  • +[36.5 - 50.0]% Cold Resistance
  • +[36.5 - 50.0]% Poison Resistance
  • +[36.5 - 50.0]% Shadow Resistance
Worldly Endurance
  • +[353 - 504] Maximum Life
  • +[10.5 - 15.0]% Total Armor
  • [5.0 - 7.0]% Dodge Chance

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Druid Utility Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots:

Temper Affixes
Companion Innovation
  • +[13.0 - 17.5]% Wolves Attack Speed
  • +[18.5 - 27.5]% Ravens Attack Speed
  • +[13.5 - 22.5]% Poison Creeper Duration
  • +[31.5 - 45.0]% Ravens Active Size
Worldly Fortune
  • Lucky Hit: Up to a +[21.0 - 30.0]% Chance to Slow for 2 Seconds
  • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Immobilize for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Stun for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Freeze for 2 Seconds
Natural Schemes
  • +[537 - 840] Thorns
  • +[13.0 - 17.5]% Crowd Control Duration
  • +[8.0 - 12.5]% Barrier Generation

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Druid Mobility Tempers & Affixes

These Tempers can only be applied to Boots and Amulets:

Temper Affixes
Druid Motion
  • +[8.0 - 12.5]% Movement Speed
  • [8.0 - 10.0]% Trample Cooldown Reduction
  • +[4 - 6] to Digitigrade Gait
Natural Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[13.5 - 22.5]% Movement Speed for 4 Seconds After Killing an Elite
  • [6.0 - 8.0]% Mobility Cooldown Reduction
  • [13.0 - 17.5]% Evade Cooldown Reduction

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Druid Resource Tempers & Affixes

These Tempers can only be applied to Amulets and Rings:

Temper Affixes
Companion Efficiency
  • [8.0 - 12.5]% Companion Cooldown Reduction
  • [23.5 - 32.5]% Wolves Cooldown Reduction
  • [10.5 - 15.0]% Poison Creeper Cooldown Reduction
  • [15.5 - 20.0]% Ravens Cooldown Reduction
Druidic Invigoration
  • Casting Wrath Skills Restores +[10 - 14] Primary Resource
  • Casting Ultimate Skills Restores +[36 - 45] Primary Resource
  • +[1 - 2] to Abundance
Wrath Efficiency
  • [10.5 - 15.0]% Hurricane Cooldown Reduction
  • [10.5 - 15.0]% Boulder Cooldown Reduction
  • [10.5 - 15.0]% Rabies Cooldown Reduction
Worldly Stability
  • [8.0 - 12.5]% Resource Generation
  • [8.0 - 10.0]% Resource Cost Reduction
  • Lucky Hit: Up to a 5% Chance to Restore +[10.5 - 15.0]% Primary Resource

That concludes the full list of Druid Temper Manuals, as well as the different affixes you will be able to use at the Blacksmith once you find them. With so many options available, there are a lot of opportunities for new builds to be created, while also adding some extra support to the already existing ones in the game. Hopefully, this guide has helped you, and if you are interested in more Diablo 4 news and guides, make sure to check out the rest of our guides on the website!

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