Diablo 4 Season 4: List of All Rogue Temper Manuals & Affixes

Here is the full list of Rogue Temper Manuals, as well as their affixes in Diablo 4 Season 4!

Diablo 4 Season 4: List of All Rogue Temper Manuals & Affixes
Blizzard Entertainment

Diablo 4 Season 4 is packed with exciting new features, with the most significant addition to the game being the new Tempering crafting system. Tempering allows you to add new and unique affixes to your gear, which can be very powerful by itself but also has the potential to create new builds for each of the different classes. Season 4 also adds a higher ceiling to the endgame, with harder Tormented versions of each of the pinnacle bosses, as well as the Pit of the Artificer dungeon. In order to complete these challenges, you are going to have to push your character to the absolute limit, and the first step in that journey is finding Temper Manuals and applying their affixes to your gear.

The Temper Manuals for the Rogue class have added additional support to many of the different builds, while also providing opportunities for new ones. In this article, we are going to explain how Temper Manuals work, while also providing you with the full list of manuals and affixes that are available to the Rogue class in Season 4!

Table of Contents
Weapon Offensive Defensive
Utility Mobility Resource
Diablo 4 Season 4 Tempering Guide Barbarian
Blizzard Entertainment

What Are Temper Manuals in Diablo 4 Season 4?

Temper Manuals are items that can drop from any type of content in Diablo 4 and can be used to unlock recipes for adding new affixes to your items. Each Temper Manual unlocks certain affixes, and once you use it, you will be able to apply those affixes to your items at the Blacksmith. There are six types of Temper Manuals for each class, including Offensive, Defensive, Utility, Mobility, Weapons, and Resource, and each of these categories’ affixes can only be applied to certain types of items.

As an example, if you are playing a Barbarian, you might come across the Demolition Finesse Temper Manual. Once you learn this Manual, you will have permanent access to the following Tempering affixes at the Blacksmith:

  • +[144.5 - 185.0]% Kick Damage
  • +[72.5 - 95.0]% Charge Damage
  • +[82.5 - 105.0]% Death Blow Damage
  • +[114.0 - 150.0]% Damage while Iron Maelstrom is Active

As this is an Offensive Temper Manual, you will only be able to apply these affixes to your Weapons, Gloves, Rings, and Amulets. Each Temper Manual has a rarity based on the World Tier it dropped in, with the final Legendary versions dropping in World Tier 4. For more information on the actual process of Tempering your items, refer to our guide here.

Diablo 4 Barbarian Temper Manuals Guide
Blizzard Entertainment

Diablo 4 Season 4: List of All Rogue Temper Manuals & Affixes

The Rogue currently has 25 Temper Manuals available to them, with each of them having between 3 and 6 different affixes. Here is the full list of Rogue Temper Manuals as well as their affixes, separated into each of the different categories:

Rogue Weapon Tempers & Affixes

These Tempers can only be applied to Weapons:

Temper Affixes
Basic Augments - Rogue
  • +[23.5 - 32.5]% Chance for Puncture Projectiles to Cast Twice
  • +[23.5 - 32.5]% Chance for Heartseeker Projectiles to Cast Twice
  • +[23.5 - 32.5]% Chance for Forceful Arrow Projectiles to Cast Twice
  • +[29.0 - 42.5]% Invigorating Strike Duration
  • +[29.0 - 42.5]% Heartseeker Duration
 Core Augments - Rogue
  • Twisting Blades Returns +[21.0 - 30.0]% Faster
  • +[13.0 - 17.5]% Chance for Barrage Projectiles to Cast Twice
  • +[13.0 - 17.5]% Chance for Rapid Fire Projectiles to Cast Twice
  • +[13.0 - 17.5]% Chance for Penetrating Shot Projectiles to Cast Twice
  • +[13.5 - 22.5]% Flurry Size
Trap Augments
  • Traps Arm [0.4 - 0.6] Seconds Faster
  • +[31.5 - 45.0]% Caltrops Size
  • +[31.5 - 45.0]% Caltrops Duration
  • +[29.0 - 42.5]% Poison Trap Duration
Elemental Surge
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Physical Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Fire Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Lightning Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Cold Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Poison Damage
  • Lucky Hit: Up to a 40% Chance to Deal +[2,000 - 4,000] Shadow Damage

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Rogue Offensive Tempers & Affixes

These Tempers can only be applied to Amulets, Weapons, Gloves, and Rings:

Temper Affixes
Cutthroat Finesse
  • +[41.5 - 55.0]% Vulnerable Damage
  • +[41.5 - 55.0]% Cutthroat Damage
  • +[9.0 - 11.0]% Cutthroat Attack Speed
  • +[4.0 - 6.0]% Cutthroat Critical Strike Chance
Marksman Finesse
  • +[62.5 - 85.0]% Critical Strike Damage
  • +[41.5 - 55.0]% Marksman Damage
  • +[4.0 - 6.0]% Marksman Critical Strike Chance
  • +[114.0 - 150.0]% Rain of Arrows Damage
 Scoundrel Finesse
  • +[47.0 - 65.0]% Damage to Poisoned Enemies
  • +[47.0 - 65.0]% Damage to Enemies Affected by Trap Skills
  • +[62.5 - 85.0]% Imbued Damage
  • +[72.5 - 95.0]% Trap Damage
Specialist Evolution
  • +[26.0 - 35.0]% Damage per Combo Point Spent
  • +[26.5 - 40.0]% Chance for Rain of Arrows Waves to Cast Twice
  • +[21.0 - 30.0]% Stun Grenade Size
  • +[16.0 - 25.0]% Shadow Clone Duration
  • +[26.0 - 35.0]% Inner Sight Duration
Trickster Finesse
  • +[144.5 - 185.0]% Shadow Step Damage
  • +[144.5 - 185.0]% Dash Damage
  • +[114.0 - 150.0]% Shadow Clone Damage
  • +[82.5 - 105.0]% Stun Grenade Damage
Natural Finesse
  • +[31.5 - 45.0]% Damage
  • +[47.0 - 65.0]% Damage to Crowd Controlled Enemies
  • +[62.5 - 85.0]% Damage to Close Enemies
  • +[88.0 - 115.0]% Damage to Distant Enemies

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Rogue Defensive Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, and Amulets:

Temper Affixes
Rogue Cloaking
  • [8.0 - 10.0]% Concealment Cooldown Reduction
  • +[15.5 - 20.0]% Concealment Duration
  • +[1 - 2] to Agile
Rogue Recovery
  • +[23.5 - 32.5]% Flurry Healing
  • +[1 - 2] to Siphoning Strikes
  • +[1 - 2] to Mending Obscurity
Natural Resistance
  • +[36.5 - 50.0]% Fire Resistance
  • +[36.5 - 50.0]% Lightning Resistance
  • +[36.5 - 50.0]% Cold Resistance
  • +[36.5 - 50.0]% Poison Resistance
  • +[36.5 - 50.0]% Shadow Resistance
Worldly Endurance
  • +[353 - 504] Maximum Life
  • +[10.5 - 15.0]% Total Armor
  • [5.0 - 7.0]% Dodge Chance

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Rogue Utility Tempers & Affixes

These Tempers can only be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots:

Temper Affixes
Alchemist Control
  • +[1 - 2] to Trick Attacks
  • +[1 - 2] to Chilling Weight
  • +[1 - 2] to Shadow Crash
Daze Control
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Daze for 2 Seconds
  • [15.5 - 20.0]% Smoke Grenade Cooldown Reduction
  • +[28.5 - 37.5]% Smoke Grenade Duration
Worldly Fortune
  • Lucky Hit: Up to a +[21.0 - 30.0]% Chance to Slow for 2 Seconds
  • Lucky Hit: Up to a +[13.5 - 22.5]% Chance to Immobilize for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Stun for 2 Seconds
  • Lucky Hit: Up to a +[13.0 - 17.5]% Chance to Freeze for 2 Seconds
Natural Schemes
  • +[537 - 840] Thorns
  • +[13.0 - 17.5]% Crowd Control Duration
  • +[8.0 - 12.5]% Barrier Generation

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Rogue Mobility Tempers & Affixes

These Tempers can only be applied to Boots and Amulets:

Temper Affixes
Rogue Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[57.5 - 80.0]% Movement Speed from Blade Shift
  • +[2.5 - 4.0]% Movement Speed per Dark Shroud Shadow
  • +[46.5 - 60.0]% Shadow Step Duration
  • +[2 - 3] to Stutter Step
Natural Motion
  • +[8.0 - 12.5]% Movement Speed
  • +[13.5 - 22.5]% Movement Speed for 4 Seconds After Killing an Elite
  • [6.0 - 8.0]% Mobility Cooldown Reduction
  • [13.0 - 17.5]% Evade Cooldown Reduction

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Rogue Resource Tempers & Affixes

These Tempers can only be applied to Amulets and Rings:

Temper Affixes
Agility Efficiency
  • [6.0 - 8.0]% Agility Cooldown Reduction
  • [8.0 - 10.0]% Shadow Step Cooldown Reduction
  • [16.0 - 25.0]% Caltrops Cooldown Reduction
  • [8.0 - 10.0]% Dash Cooldown Reduction
Imbuement Abundance
  • Shadow Imbue Lasts For +2 Casts
  • Poison Imbue Lasts For +2 Casts
  • Cold Imbue Lasts For +2 Casts
Rogue Invigoration
  • [62.5 - 85.0]% Puncture Resource Generation
  • +[18.5 - 27.5]% Invigorating Strike Energy Regeneration
  • +[1 - 2] to Innervation
  • +[1 - 2] to Adrenaline Rush
Subterfuge Efficiency
  • [8.0 - 10.0]% Subterfuge Cooldown Reduction
  • [8.0 - 12.5]% Trap Cooldown Reduction
  • [10.5 - 15.0]% Poison Trap Cooldown Reduction
  • [15.5 - 20.0]% Dark Shroud Cooldown Reduction
 Worldly Stability
  • [8.0 - 12.5]% Resource Generation
  • [8.0 - 10.0]% Resource Cost Reduction
  • Lucky Hit: Up to a 5% Chance to Restore +[10.5 - 15.0]% Primary Resource

That concludes the full list of Rogue Temper Manuals, as well as the different affixes you will be able to use at the Blacksmith once you find them. With so many options available, there are a lot of opportunities for new builds to be created, while also adding some extra support to the already existing ones in the game. Hopefully, this guide has helped you, and if you are interested in more Diablo 4 news and guides, make sure to check out the rest of our guides on the website!

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