Diablo 4: Vessel of Hatred - Patch 2.0.5 All Barbarian Changes (Season 6)

Here are all of the Barbarian changes from Diablo 4: Vessel of Hatred's mid-season 2.0.5 patch!

Diablo 4: Vessel of Hatred - Patch 2.0.5 All Barbarian Changes
Blizzard Entertainment

The mid-season update for Diablo 4: Vessel of Hatred has arrived, bringing tons of balancing adjustments to the different classes, as well as many updates to items and runes. Season 6, along with the release of the expansion, marked a big jump for the game, with more and more new content being added both to the leveling stages and the endgame. With the Barbarian being a bit behind in terms of power level, especially compared to the Spiritborn, Blizzard has decided to make the class a bit stronger by increasing the damage numbers of their spells while also providing some quality-of-life improvements across the board. Here are all of the Barbarian changes that are coming to Diablo 4 with patch 2.0.5!

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Diablo 4: Vessel of Hatred - Patch 2.0.5 All Barbarian Changes

Diablo 4 Vessel of Hatred 2.0.5 Barbarian Changes
Blizzard Entertainment

Mythic Unique Items

Shattered Vow

  • +400% Damage to Healthy Enemies replaced with +44% Damage Over Time Duration.

Andariel's Visage

  • Damage increased from 3000% to 4000%.

Unique Items

Penitent Greaves

  • Chill per second is now 3 times higher.

Endurant Faith

  • Damage distribution time increased from 2 to 3 seconds.

Legendary Aspects

Bold Chieftain's Aspect

  • Maximum active Cooldown Reduction increased from 50% to 70%.

Aspect of Adaptability

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Barbarian Class Changes

Skills

Ground Stomp

  • Damage increased from 35% to 80%.

Strategic Ground Stomp

  • Ultimate Cooldown Reduction increased from 4 to 5 seconds, up to an increased maximum of 15 seconds from 12.

Hammer of the Ancients

  • Damage increased from 55% to 70%.

Upheaval

  • Damage increased from 100% to 120%.
  • Lucky Hit Chance increased from 25% to 30%.

Enhanced Upheaval

  • Stun chance increased from 35% to 45%.

Furious Upheaval

  • Damage bonus stacks increased from 8 to 10.
  • Damage per stack increased from 15% to 20%.

Double Swing

  • Damage increased from 50% to 60%.

Rend

  • Damage increased from 12% to 25%.
  • Bleeding damage increased from 105% to 120%.

Leap

  • Damage increased from 42% to 55%.

Kick

  • Damage increased from 18% to 60%.

Iron Skin

  • Cooldown reduced from 14 to 12 seconds.

Enhanced Iron Skin

  • Before: Iron Skin's Barrier absorbs 25% more of your Maximum Life.
  • Now: Iron Skin grants Unhindered for 5 seconds and its Barrier absorbs 30% more of your Maximum Life.

Tactical Iron Skin

  • Healing per second based on Barrier increased from 10% to 20%.

Strategic Iron Skin

  • Fortify amount increased from 20% to 30% Maximum Life.

Death Blow

  • Damage increased from 120% to 140%.

Enhanced Death Blow

  • Death Blow Boss damage bonus increased from 150% to 200%.

Rupture

  • Damage increased from 13% to 25%.

Enhanced Rupture

  • Damage bonus per 50 Strength increased from 20% to 35%.

Steel Grasp

  • Damage increased from 23% to 35%.

Mighty Throw

  • Base damage increased from 80% to 120%.
  • Pulse damage increased from 35% to 55%.

Developer's Note: This change is to compensate for a bug fix related to the Tempering affix that gives a chance to deal double damage.

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Passives

Heavy Handed

  • Critical Strike Damage increased from 5/10/15% to 6/12/18%.

Pit Fighter

  • Before: You deal 3% increased damage and gain 2% Distant Damage Reduction.
  • Now: You deal 3% increased damage and gain 2% Damage Reduction.

No Mercy

  • Before: You have 3/6/9% increased Critical Strike Chance against Immobilized, Stunned, or Slowed enemies.
  • Now: You gain 3/6/9% increased Critical Strike Chance.

Unique Items

Twin Strikes

  • Damage increased from 30-60% to 50-80%.

Tuskhelm of Joritz the Mighty

  • Berserking damage bonus increased from 15% to 25%.

Gohr's Devastating Grips

  • Damage increased from 40-70% to 50-80%.

Ring of Red Furor

  • Critical Strike Damage increased from 30-60% to 50-80%.

100,000 Steps

  • Effect can occur every 5 seconds instead of every 10.

Fields of Crimson

  • Blood pool damage bonus increased from 30% to 50%.

Overkill

  • Shockwave damage increased from 40-60% to 60-80%.

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Legendary Aspects

Battle-Mad Aspect

  • Before: Gain Berserking for 1.5-4.0 seconds after swapping weapons 8 times.
  • Now: Gain 20-40% increased damage and Berserking for 4 seconds after swapping weapons 8 times.

Aspect of Sundered Ground

  • Damage bonus increased from 30-50% to 50-70%.

Paragon

Blood Rage

  • Maximum damage bonus increased from 30% to 45%.

Decimator

  • Vulnerable damage bonus increased from 10% to 20%.
  • Overpower damage bonus increased from 10% to 20%.

And those were all of the changes to the Barbarian class in Diablo 4's mid-season 2.0.5 update. Hopefully this patch bridges the gap between the different classes, so we can see more diversity by the end of the season. For more Diablo 4 news and guides, make sure to check out the rest of the website!

Diablo 4

Diablo 4

Diablo 4 is an action role-playing game developed and published by Blizzard Entertainment. As the fourth installment in the Diablo series, the game features a dark, gothic world filled with demons, monsters, and powerful enemies. Players can choose from various classes, each with unique abilities and playstyles, to battle against the forces of evil. Diablo 4 emphasizes exploration, character customization, and cooperative multiplayer gameplay. The game includes an expansive open world, dynamic events, and a deep loot system, offering a rich and immersive experience for fans of the franchise.

Genres
Role-Playing Game (RPG), Hack and Slash
Platform(s)
PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Release Date
Jun 6, 2023
Price
$69.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
M