Elden Ring 1.12 Patch Notes: Balance Changes and New Features

We will take a look at new features, weapon, skill, armament adjustments as well as all other major updates in the patch notes for Elden Ring version 1.12.

Elden Ring 1.12 Patch Notes: New Features, Weapon Adjustments
FromSoftware

With the release of the highly-anticipated DLC Shadow of the Erdtree, FromSoftware also posted patch notes for Elden Ring version 1.12. We will go over all of the changes, adjustments, new features, and exciting details so you can get up to speed and start your new journey. 

The developers have promised further updates in the future so that players will be able to enjoy Elden Ring even more, and with the massive expansion that was added, we can safely assume that more balance changes and bug fixes will be implemented soon. 

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Elden Ring 1.12 Patch Notes

Elden Ring V1.12 Patch Notes
FromSoftware

New Features

  • Added support for the SHADOW OF THE ERDTREE DLC.
  • Five new hairstyles have been added to the game. They can be selected during character creation, using the Clouded Mirror Stand or using Rennala's Rebirth feature.
  • Added "Map Functions Menu" to the Map Menu.
  • New Summoning Pool features:
    • Active Summoning Pools will now be carried over to NG+.
    • Individual Summoning Pools can now be enabled / disabled in the newly added Map Functions Menu.
  • If "Include Distant Areas" is selected when using the Small Golden Effigy, summoning pools within the Mohgwyn Palace will not be selected for summoning, even if you have activated them.

  • If you are within the Moghwyn Palace and select “Nearby Only” when using the Small Golden Effigy, you will be able to be summoned within the area.

New Inventory Features

  • Newly obtained items will be marked with a "!“.
  • A new tab called "Recent Items" has been added to review recently obtained items.
  • Display settings can be changed from the Display tab in the system menu.
  • Added new feature to summon spectral steed during the Elden Beast the boss battle.
  • Added new feature to the colosseum: crafted consumable items that have been used during a battle will be replenished at the end of your session.
  • Added support for Arabic language.

Steam-only New Features

  • New Keyboard/mouse settings:
    • Added "lock-on change threshold" setting of mouse controls.
    • Added a setting to change cursor movement behaviour in the map menu.
    • Added key assignments to open the map in the Key Settings menu.

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PvE Weapon Adjustments

  • After being affected by madness and/or sleep status effects, the status effect build up will be halted for a short period of time.
  • Increased the poise damage of some attacks against other players of the following weapon types:
    • Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
  • Adjusted poise damage of some dual wield attacks against other players by of the following weapon types:
    • Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers
  • Increased poise damage against other players from dual-wielded attacks of the following weapon types:
    • Axes / Hammers / Halberds / Reapers
  • Increased poise damage of Axes against other players
  • Decreased the damage of dual wield attacks against other players of all weapon types.
  • Decreased the poise damage of some attacks against other players of the following weapon types:
    • Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws
  • Decreased the Poise value of some attack motions against other players of the following weapon types:
    • Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds
  • Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type.
  • Decreased the damage of dual wield attacks against other players for the following weapon types:
    • Spears / Great Spears
  • Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack:
    • Fists / Claws
  • Decreased the effects of "Baldachin's Blessing" and "Radiant Baldachin's Blessing" to increase the Poise value and Physical damage negation in PvP.

Skill Adjustments

Spinning Slash

 

Spinning Slash

  • Decreased damage
Flaming Strike

 

Flaming Strike

  • Decreased damage
Rain of Arrows

 

Rain of Arrows

  • Decreased damage and poise damage
Cursed-Blood Slash

 

Cursed-Blood Slice

  • Decreased damage
Transient Moonlight

 

Transient Moonlight

  • Decreased damage
Lightning Strike

 

Lightning Strike

  • Decreased poise damage
Spearcall Ritual

 

Spearcall Ritual

  • Decreased poise damage
Ancient Lightning Spear

 

Ancient Lightning Spear

  • Decreased damage
Radahn's Rain

 

Radahn's Rain

  • Decreased damage and poise damage
Spinning Weapon

Spinning Weapon

  • Decreased damage animation motion when stunning other players

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Incantations Adjustments

Black Flame's Protection

 

Black Flame's Protection

  • Decreased physical block rate
Bestial Sling

 

Bestial Sling

  • Decreased poise damage

Balance Adjustments

NOTE: These changes affect both the PvE and PvP aspects of the game.

  • Adjusted turning speed when using dual wielded Heavy Thrusting Swords.
  • Increased Dexterity scaling when assigning Ashes of War with corresponding weapon Affinities.
  • Increased Stamina consumption when guarding against attacks of the following weapon types:
    • Greatswords / Curved Greatswords / Great Axes / Great Hammers
  • Increased the speed of some attacks of the following weapon types:
    • Axes / Greataxes / Hammers / Flails / Reapers
  • Increased the damage of charged attacks of the following weapon types:
    • Axes / Greataxes / Some Colossal Weapons
  • Increased the turning speed of normal attacks of the Reapers weapon type.
  • Increased damage of the Whips weapon type, except the "Ulmi" Whip.
  • Increased the speed of consecutive attacks for the following weapon types:
    • Light Bows / Long Bows
  • Increased the poise damage of the Torches weapon type.
  • Increased the duration of the effect of Mohg’s Great Rune that increases the attack power when a bleeding status effect is triggered by a nearby summoned spirit.
  • Decreased the heal amount reduction from the Flask of Crimson Tears and increased the heal on attack effect when using Malenia’s Great Rune.
  • Increased the attack power of Arrows, Greatarrows, Bolts, and Greatbolts that can be crafted through Item Crafting.
  • Decreased the turning speed of dual wielded weapons for the following weapon types:
    • Spears / Great Spears
  • Decreased poise generation speed during some attacks of the following weapon types:
    • Great Spears / Halberd Spears
  • Decreased the effect that increases the power of spells of Terra Magica.
  • Decreased the effect duration of the Cerulean Hidden Tear.

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Armament Adjustments

Troll Knight

 

Troll Knight's Sword

  • Increased damage
Zamor Curved Sword

 

Zamor Curved Sword

  • Increased damage
  • Increased movement distance of some attacks
Forked Hatchet

 

Forked Hatchet

  • Increased damage
Ripple Blade

 

Ripple Blade

  • Decreased the status buildup enhancement that scales with the Arcane attribute
Serpent-hunter

 

Serpent-Hunter

  • Increased the speed of crouching attacks
Ripple Crescent Halberd

 

Ripple Crescent Halberd

  • Decreased the status buildup enhancement that scales with the Arcane attribute
Albinauric Staff

 

Albinauric Staff

  • Increased attribute scaling
Gelmir Glintstone Staff

 

Gelmir Glintstone Staff

  • Increased attribute scaling
Prince of Death's Staff

 

Prince of Death's Staff

  • Increased attribute scaling
Golden Order Seal

 

Golden Order Seal

  • Increased attribute scaling
Clawmark Seal

 

Clawmark Seal

  • Increased attribute scaling
Dragon Communion Seal

 

Dragon Communion Seal

  • Increased attribute scaling

Skill Adjustments

Kick

 

Kick

  • Increased the poise amount when using this skill
Spinning Slash

Spinning Slash

  • Decreased the status buildup of your weapon when using this skill
Storm Assault

 

Storm Assault

  • Decreased the poise generation speed
Stormcaller

 

Stormcaller

  • Decreased the poise generation speed
Storm Stomp

 

Storm Stomp

  • Decreased the poise generation speed
Glintblade Phalanx

 

Glintblade Phalanx

  • Decreased poise damage
Loretta's Slash

 

Loretta's Slash

  • Decreased the poise generation speed
Bloody Slash

Bloody Slash

  • Decreased the poise generation speed
Mighty Shot

 

Mighty Shot

  • Increased the speed of some attacks
Sky Shot

 

Sky Shot

  • Increased the speed when doing consecutive attacks
Enchanted Shot

 

Enchanted Shot

  • Increased the speed of some attacks
Parry

 

Parry

  • Increased Parry hitbox generation speed
Storm Wall

 

Storm Wall

  • Increased Parry hitbox generation speed
Thops's Barrier

 

Thops's Barrier

  • Increased Parry hitbox generation speed
Buckler Parry

 

Buckler Parry

  • Added attack recovery time after using this skill
Taker's Flames

 

Taker's Flames

  • Decreased the fire’s poise damage.
  • Removed the fire’s knocking down effect
Moonlight Greatsword

 

Moonlight Greatsword

  • Increased the poise damage of heavy and charged attacks, but decreased the poise damage of the generated magic wave
Thundercloud Form

 

Thundercloud Form

  • Decreased poise damage
Magma Shower

 

Magma Shower

  • Decreased the poise generation speed
Thunderstorm

 

Thunderstorm

  • Decreased damage
Bubble Shower

 

Bubble Shower

  • Decreased damage and poise damage
I Command Thee, Kneel!

 

I Command Thee, Kneel!

  • Increased the poise value during the active part of the Skill
  • Decreased the poise generation speed
Bloodboon Ritual

 

Bloodboon Ritual

  • Decreased the generated status buildup
Bear Witness!

 

Bear Witness!

  • Increased damage and poise damage
Contagious Fury

 

Contagious Fury

  • Decreased the amount of attack power generated by this skill

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Bug Fixes 

  • In the inventory menu, added the amount of FP consumed for Skills in the "Ashes of War" display information.
  • Reduced the time it takes for some gestures to become cancelable by rolling.
  • Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips.
  • Fixed a bug that caused damage to the player and friendly summons when using the "Last Rites" Skill under specific circumstances.
  • Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords.
  • Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades.
  • Fixed a bug in The Queen's Black Flame Skill that did not apply poise when using this skill.
  • Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies.
  • Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy.
  • Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed.
  • Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession.
  • Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances.
  • Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer.
  • Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations.
  • Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances.
  • Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances.
  • Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared.
  • Improved Multiplayer stability under certain circumstances
  • Fixed a bug that caused specific maps to render differently than expected under certain circumstances.
  • Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus.
  • Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances.
  • Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances.
  • Fixed a bug where event actions were available while being in the map menu.
  • Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain.

Steam-only Adjustments

  • Changed the initial layout of "Key Settings" in "Keyboard and Mouse Settings" in the system menu.

Note: If you have created save data before this update, your layout will not be affected.

Fixed a bug where the mouse cursor would blink in the title menu, causing the game to be unstable under certain circumstances.

Fixed a bug where a submenu with no items would be displayed after a right click during the tutorial.

And that covers all of the changes that were introduced in Elden Ring version 1.12. Of course, the most important update being the brand new Shadow of the Erdtree DLC will certainly have players exploring the new zones full to the brim with terrifying monstrosities as well as shiny new loot. 

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