Marvel Rivals: Doctor Strange Abilities Guide

Let's take a look at Doctor Strange's skills in Marvel Rivals, so you can be prepared for your next battle.

Marvel Rivals: Doctor Strange Abilities Guide
Netmarble

Marvel Rivals is one of the most popular games for December 2024, and ever since it was released at the beginning of the month, fans from all over the world have been thrilled to explore every character available on the roster. The new title offers a total of 33 Heroes to choose from, and each one of them has unique abilities to use during combat.

However, before selecting a fighter, it's a good idea to familiarize yourself with everyone's skills and special effects. This is also useful if you want to learn the strategy of your enemies. In this article, we'll focus on Doctor Strange and his abilities in Marvel Rivals, so you can win every match. Let's get started!

Marvel Rivals Doctor Strange Overview

Marvel Rivals: Doctor Strange Abilities Guide Name: Doctor Strange
Type: Vanguard
Difficulty: 4/5
Base Stats
HEALTH 650
MOVEMENT SPEED 6 m/s

Doctor Strange is great for solo players, as he has a huge health bar and a solid shield that can protect him even more against enemy attacks. However, keep in mind that he requires you to manage resources well. If you don't place his portal at the perfect time, you'll risk losing the entire game for your team. In any case, he can be a major problem for all opponents.

Unfortunately, playing as Doctor Strange is one of the most challenging tasks in Marvel Rivals since his effectiveness strongly depends on the player's skill level. If you already have experience, don't hesitate to give him a try, but if you're still a beginner, we recommend focusing on other Heroes for the time being.

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Marvel Rivals Doctor Strange Abilities

Keep in mind that every Hero in Marvel Rivals has their own advantages and disadvantages, especially when it comes to their abilities. They are never perfect, and you need to experiment with all skills to learn how to use them. They are divided into three types: regular attacks, abilities, and passives.

Now it's time to take a look at all of Doctor Strange's abilities and how they work so you can take full advantage of them.

Normal Attack
Button Ability Icon Name
LMB Marvel Rivals: Doctor Strange Abilities Guide Daggers of Denak
  • Description: Cast Daggers of Denak forward.
  • Casting: Five-round delayed hit projectiles
  • Projectile Speed: 60m/s
  • Damage: 18
  • Damage Falloff: Falloff begins at 10m, decreasing to 62.5% at 20m
  • Fire Rate: 5.56 rounds per second, with a 0.03-second interval between every two rounds
  • Ammo: 8 (1 dagger per release)
  • Critical Hit: No
Abilities
Q Marvel Rivals: Doctor Strange Abilities Guide Eye of Agamotto
  • Description: Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies.
  • Casting: Single-cast spell field that surrounds the caster
  • Range: 10m spherical radius
  • Damage: 60
  • Soul Separating Duration: 3s
  • Energy Cost: 3,400
SHIFT Marvel Rivals: Doctor Strange Abilities Guide Cloak of Levitation
  • Description: Ascend and then enter a brief state of sustained flight.
  • Casting: Instant Cast
  • Dash Distance: 8m
  • Free-Flight Duration: 6s
  • Cooldown: 15s
E Marvel Rivals: Doctor Strange Abilities Guide Maelstrom of Madness
  • Description: Release Dark Magic to deal damage to nearby enemies.
  • Casting: Single-cast spell field that surrounds the caster
  • Range: 8m spherical radius
  • Damage: Each point of Dark Magic deals 1.3 damage
  • Cooldown: 8s
F Marvel Rivals: Doctor Strange Abilities Guide Pentagram of Farallah
  • Description: Open portals between two locations, enabling all units to travel through them.
  • Casting: Multi-segment release
  • Duration: 20s
  • Cooldown: 180s
RMB Marvel Rivals: Doctor Strange Abilities Guide Shield of the Seraphim
  • Description: Create a protective barrier against damage.
  • Casting: Channeled
  • Maximum Shield Value: 800
  • Recovery Speed: 80/s
  • Delayed Recovery After Release: 1s
  • Cooldown: 3s
Passive Marvel Rivals: Doctor Strange Abilities Guide Price of Magic
  • Description: Dark Magic accumulates with every hit on an enemy. If Dark Magic peaks for too long, Doctor Strange will be cursed with Anti-Heal.
  • Anti-Heal Activation Delay at Peak Dark Magic: 3s
  • Anti-Heal Duration: 2s
  • Generate Dark Magic: Daggers of Denak: Each hit generates 3.5 Dark Magic. When using the V key, every enemy hit generates 10 Dark Magic.
Team-Up Abilities
E Marvel Rivals: Doctor Strange Abilities Guide Gamma Maelstrom
  • Description: Hulk charges Doctor Strange and Iron Man with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes Gamma Maelstrom. When Iron Man uses Armor Overdrive, he will initiate a gamma upgrade.
  • Casting: Single-cast spell field that surrounds the caster
  • Range: 10m spherical radius
  • Damage: Each point of Dark Magic deals 1.4 damage
  • Cooldown: 8s
  • Special Effect: At peak Dark Magic, you will no longer be subject to Anti-Heal.

Have fun and good luck on your next adventure! For more information about the latest gaming news and guides, you can check out the following articles:

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Marvel Rivals

Marvel Rivals

Marvel Rivals is a mobile fighting game developed and published by [Developer Name]. The game features a roster of Marvel superheroes and villains, each with unique abilities and fighting styles. Marvel Rivals emphasizes strategic combat, dynamic environments, and a rich narrative, offering a thrilling and immersive experience for fans of the Marvel universe. Players can engage in various modes, such as story missions, PvP battles, and special events, providing diverse gameplay options. Marvel Rivals aims to deliver a unique and captivating fighting game, with detailed graphics, engaging gameplay, and a compelling storyline.

Genres
Role-Playing Game (RPG), Gacha Game, Strategy
Platform(s)
PC, iOS, Android
Release Date
Jun 10, 2024
Price
Free
Developer(s)
Netmarble
Publisher(s)
Netmarble
ESRB Rating
T