World of Warcraft's newest expansion The War Within has taken players by storm as a lot of new content, balance changes as well as other amazing features have been added to the beloved MMORPG.
As with every expansion, Blizzard looks to provide a balanced and fun experience, however, the community is quick to point out bugs, power creeps, and other unpleasant aspects of the game.
Having that in mind, the dev team has shared their latest hotfixes for WoW The War Within, so we will take a look at all of the changes that were added to the game.
Table of Contents
- The War Within Class Hotfixes
- The War Within Death Knight Hotfixes
- The War Within Druid Hotfixes
- The War Within Evoker Hotfixes
- The War Within Hunter Hotfixes
- The War Within Mage Hotfixes
- The War Within Monk Hotfixes
- The War Within Priest Hotfixes
- The War Within Rogue Hotfixes
- The War Within Shaman Hotfixes
- The War Within Warlock Hotfixes
- The War Within PvP Hotfixes
- The War Within General Hotfixes
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The War Within Class Hotfixes
Here are all of the listed class hotfixes for World of Warcraft The War Within:
The War Within Death Knight Hotfixes
- Frost Strike damage reduced by 6%. Does not apply to PvP.
- Obliterate damage reduced by 6%. Does not apply to PvP.
- Icy Death Torrent damage reduced by 10%.
- Glacial Advance damage reduced by 10%. Does not apply to PvP.
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The War Within Druid Hotfixes
- Umbral Intensity increases the damage of Wrath by 20/40% (was 25/50%) and Starfire by 15/30% (was 50%).
- Starsurge damage increased by 12%.
- Starfall damage increased by 20%.
- Harmony of the Heavens increases Eclipse power by 2% per proc, max 6% (was 1% per proc, max 5%).
- Bloodtalons and Lion’s Strength now also increase the damage of Rampant Ferocity.
The War Within Evoker Hotfixes
- Engulf damage increased by 30%.
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The War Within Hunter Hotfixes
- An issue causing Unnatural Causes to not function with multiple Hunters has been resolved.
- Sentinel damage is now increased by Unnatural Causes.
- Vicious Hunt damage increased by 10% for Beast Mastery.
- Vicious Hunt damage decreased by 10% for Survival.
Developers’ notes: When Vicious Hunt’s damage reaches a certain point, it can cause Kill Command to dominate Survival’s rotation. This adjustment and subsequent compensation are meant to ensure Pack Leader Survival Hunters are utilizing the other tools at their disposal.
- Howl of the Pack critical strike damage bonus increased to 5% for Beast Mastery (was 3%).
- Howl of the Pack critical strike damage bonus increased to 11% for Survival (was 7%).
- Furious Assault damage bonus increased to 60% for Survival (was 30%).
- Cull the Herd damage over time increased to 60% for Survival (was 30%).
The War Within Mage Hotfixes
- Living Bomb damage increased by 30%.
- Pyroblast damage increased by 5%.
- Flamestrike damage increased by 10%.
- Frostfire Bolt damage increased by 25% for Fire.
- Burden of Power can no longer be double dipped by spell queueing.
- Arcane Phoenix damage dealt reduced by 10% for Arcane.
- Arcane Soul base duration reduced to 2 seconds (was 3 seconds).
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The War Within Monk Hotfixes
- Fixed an issue that caused Chi Burst’s damage to cancel Spinning Crane Kick and Celestial Conduit.
- Tiger Palm now has a 1-second cooldown while Darting Hurricane’s effect is active.
- Fixed an issue that caused Gale Force to not copy damage from Thunderfist.
The War Within Paladin Class Hotfixes
- Mastery: Highlord’s Judgment reduced by 10%. For example, at level 80, 180 Mastery rating now grants 1.35% Mastery (was 1.5%).
- All Holy spell damage increased by 5%.
The War Within Priest Hotfixes
- Oracle Discipline priests’ Preventive Measures now increases Power Word: Shield absorption by 40% (was 25%). Does not apply to PvP.
- Atonement healing increased by 100% outside raid (was 70%). Does not apply to PvP.
- Fixed an issue where Atonement critical healing was not increased by the correct amount outside of raid.
- Shadow Word: Pain and Purge the Wicked damage increased by 20%.
- Voidweaver Shadow priests’ Void Blast damage increased by 20%.
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The War Within Rogue Hotfixes
- Corrected an issue that prevented multiple Subtlety Rogues from applying Deathstalker’s Mark to the same target.
The War Within Shaman Hotfixes
- Mastery: Elemental Overload’s bonus to all Elemental and Physical damage increased by 35%.
- All damage reduced by 6%.
- All damage reduced by 4%.
- Elemental Blast damage increased by 12%.
- Tremor damage increased by 10%.
- Searing Volley damage increased by 80%.
The War Within Warlock Hotfixes
- Fixed an issue where Malevolence would break enemy players out of stealth.
- Fixed an issue where Volatile Agony area damage ignored line of sight.
- All ability damage increased by 5%.
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The War Within PvP Hotfixes
- Corrected an issue where War Mode World Quests may display no reward for completion.
Druid Changes
- Lunar Calling now increases Starfire damage by 50% in PvP combat (was 65%).
- Umbral Embrace now increases the damage of Wrath and Starfire by 40% in PvP combat (was 75%).
- Taste For Blood’s damage increase to Ferocious Bite during Tiger’s Fury is decreased by 50% in PvP combat.
- Saber Jaws effectiveness now reduced by 50% in PvP combat.
Mage Changes
- Ice Lance damage increased by 45% in PvP combat (was 75%).
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Monk Changes
- Manifestation is now 50% effective in PvP combat.
- Chi Burst damage reduced by 30% for Brewmaster Monks in PvP combat.
- Peaceweaver now reduces the cooldown of Revival by 33% (was 50%).
- Life Cocoon is now 30% more effective in PvP combat.
- Enveloping Mist can no longer be dispelled.
Priest Changes
- Prayer of Mending healing increased by 65% in PvP combat.
Shaman Changes
- Lava Lash damage increased by 60% in PvP combat.
- Stormstrike and Windstrike damage increased by 60% in PvP combat.
- Windfury Attack damage increased by 60% in PvP combat.
Warrior Changes
- Thunderous Roar damage reduced by 15% in PvP combat.
- Auto attack damage no longer decreased by an additional 12% in PvP combat.
- Odyn’s Fury damage reduced by 20% in PvP combat.
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The War Within General Hotfixes
- Corrected an issue preventing Buddy System from being immediately granted when completed.
- Resolved issues causing the Auction House to experience degraded performance.
Delves
- Reduced the damage of Fungal Breath from the Invasive Sporecap rare.
- The bountiful icon on the scenario objective UI now hides upon looting the locked treasure chest to better indicate that you’ve collected your rewards.
- Fixed an issue with Brann’s sleep schedule.
City of Threads
- Fixed an issue where players were losing their earned Pheromone buffs and being attacked by the citizens.
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Awakening the Machine
- Medpack ground duration increased to 2 minutes (was 1 minute).
- Automatic Ironstrider damage decreased by 17%.
- Malfunctioning Pylon damage decreased by 20%.
- Nullification Barrier duration decreased to 2 minutes.
- Addressed an issue where Nullification Barrier could persist after combat.
- Charged Runeaxe Intellect granted has been increased to align with other similar items.
- Congealed Cinderbrew Cinch now uses its intended appearance which can be collected.
- Fixed an issue where one of the Profession specialization tomes purchased in the City of Threads with Kej were unable to be used in specific orders.
- Fixed an issue where the Tailoring Weekly Quest “Tailoring Services Requested” which would be dropped upon logout.
- The “Behind Closed Doors” questline can now be completed by any character once The Ringing Deeps campaign has been completed at least once on the account.
- The Recall Lisky button will now clean up and go away after the quest “Lisky Business” is turned in.
- Fixed an issue where multiple players couldn’t sit and listen at the same time during “One Last Story”.
- The scenario “The Light in the Dark” should no longer occasionally get stuck on the first step if Faerin is too far away.
- After finishing the War Within campaign, you can now find Alleria Windrunner in the Foundation Hall in Dornogal and ask her to show what happened during the finale. This will play the cutscene from the final chapter.
And that covers all of the hotfixes that were added by the dev team for World of Warcraft's The War Within expansion. With the upcoming release of the first raid - Nerub-ar Palace, players are brimming with excitement to try out their new class powers and abilities. For the full list of hotfixes, you can check out the official notes, here.
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