WoW TWW 11.0.7 Huge Mythic+ Crest Changes

We will go over the most recent announcement regarding the Mythic+ Crest currencies in World of Warcraft The War Within.

WoW TWW 11.0.7 Mythic+ Crest Changes
Blizzard Entertainment

Given the unrelenting torrent of criticism towards Blizzard for the Mythic+ scene, many players have expressed their frustrations with the current system which has been quite unfulfilling for the majority of the community.

Not only that but there seems to be a decline in Season 1 of The War Within of players doing Mythic+ content, stemming from either the very punishing timer penalties, unnecessary Crests grind, and overall unsatisfactory rewards to pushing a key. However, Blizzard is listening to the input from players and has introduced some much-needed changes to crest acquisition from higher-level keys. 

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More Mythic+ Crests in The War Within

WoW The War Within Mythic+ Crest Changes
Blizzard Entertainment

Starting on the Siren Isle patch 11.0.7, players will now be able to earn more crests from doing World of Warcraft Mythic+ content. Keep in mind that this will be the starting point for Season 2 as well.

Here are all of the new changes that were introduced:

  • Currency rewards from Mythic+ dungeons (Crests, Gold, Valorstones) now scale by keystone level, and completing a keystone outside of the timer now always deducts 4 Crests.
  • Here is a table of crest rewards. The first column shows the difficulty or key level, the second one the type of crests you obtain from said dungeons and the third one shows how many crests you will get if you complete the dungeon within the timer.
Difficulty Crest Drops, Timer
Heroic Weathered 10
Mythic Carved 10
+2 Carved 12
+3 Carved 14
+4 Runed 12
+5 Runed 14
+6 Runed 16
+7 Runed 18
+8 Gilded 12
+9 Gilded 14
+10 Gilded 16
+11 Gilded 18
+12 Gilded 20

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Continuing with the changes, Blizzard has also made some great quality-of-life adjustments:

  • Number of Gilded Harbinger Crests needed to purchase a Nascent Gilded Harbinger Crest reduced to 60 (was 90).
  • Number of Harbinger Crests needed to purchase trade-up bags reduced to 45 (was 90).
  • Harbinger of the Gilded achievement now requires item level 636 in every slot (was 639).

For players who are functionally finished with their gearing journey, the bar for the Harbinger of the Gilded achievement has been a bit too high, precluding the use of crafted gear and requiring luck to fill every slot. Lowering the threshold from item level 639 to 636 should add a little more flexibility and ensure that players who are completing the hardest content feel they can unlock the final Warband discount.

Overall, these changes are great for the Mythic+ enthusiasts who felt like they were not rewarded enough for their efforts, especially given how dire the pugging scene is for getting into higher-level keys. Given also the recent announcement regarding Mythic+ griefers, it seems that Blizzard is going in the right direction. Having that in mind, you can read the entire blue post, here.

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$49.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T