The War Within's first major patch is now live and the devs have already posted some hotfixes for the game. Given the massive amount of class balancing, the next couple of days should be full of adjustments as the tuning received a predominantly negative reception from the community.
Having said that, we will go over all of the recent additions to World of Warcraft Retail so you can get up to speed with all of the changes and quality-of-life updates.
Table of Contents
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WoW PvE Class Changes
Demon Hunter
- Fixed an issue where casting Soul Cleave on an immune target could result in applying an incorrect number of Reaver’s Mark stacks.
Hunter
- Deathblow no longer incorrectly has a reduced chance to proc in PvP instances.
- An issue preventing Frenzied Tear from activating consistently has been corrected.
- Volley is now correctly visible to enemies in PvP instances.
- Flare will now correctly play an animation for Survival Hunters.
- Resolved an issue that was causing Wildfire Bomb to consume multiple stacks of Tip of the Spear per cast.
- Pack Leader: Scattered Prey will now correctly increase Butchery’s damage for Survival Hunters.
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Mage
- Frostfire Bolt will now deal damage regardless of your line of sight with the target.
- Frostfire Bolt now requires that you face your target to fire a projectile.
- Dematerialize will now be consistently applied by the second stack of Nether Precision.
- Death’s Chill will now properly function if Icy Veins is cast before a Raid or Mythic+ encounter begins.
Developers’ notes: Stacks acquired from Death’s Chill before the pull or before the Mythic+ dungeon is activated will still be removed.
Monk
- Fixed an issue that caused Rushing Wind Kick to not consume Tea of Plenty.
- Fixed an issue that caused Jade Empowerment’s damage increase to not function if an enemy dies while Crackling Jade Lightning is active.
- Fixed an issue that caused Last Emperor’s Capacitor damage increase to not function if an enemy dies while Crackling Jade Lightning is active.
Paladin
- Fixed an issue that caused Worthy Sacrifice to be able to activate onto player pets.
- Fixed an issue that caused Steed of Liberty to grant allies full duration Blessing of Freedoms when talented into Unbound Freedom.
Rogue
- Fixed an issue that could allow So Tricky’s duration bonus for Tricks of the Trade to persist after changing talents.
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WoW General Changes
Dungeons and Raids
- Adjusted all Timewalking dungeon enemy health and damage to better scale with player power.
Developers’ notes: Our intention with these dungeons is for their difficulty to fall between the difficulty of a Normal and a Heroic dungeon at level 80. Our goal with changes like this is to provide a fairer, engaging challenge for all players while keeping to the principle that better gear makes you more powerful. We’ll continue to monitor dungeon difficulty to ensure Timewalking presents a satisfying level of challenge for all players.
The Stonevault
- Resolved an issue allowing Blazing Shrapnel to still be cast if Dorlita dies while channeling Blazing Crescendo.
Events
Awakening the Machine
- Addressed an issue causing Nullbots to become stuck evading.
WoW’s 20th Anniversary
- Adjusted the damage, cooldowns, and range of Doomwalker’s abilities to make the encounter significantly less deadly to players.
- Fixed an issue where “The Ancient Scroll” could be removed on logout.
Blackrock Depths
- The Servant Emperor missive now appears on LFR difficulty after defeating General Angerforge.
Player versus Player
- Fixed an issue where players were unable to queue for Eye of the Storm as a specific battleground in Quick Match.
And that covers all of the hotfixes added to World of Warcraft The War Within. Best of luck on your adventures and happy grinding! In the meantime, you can check out the official notes, here.
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