WoW TWW Patch 11.0.5 Hotfixes (October 29)

We will go over the most recent hotfixes added to World of Warcraft The War Within.

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment

The War Within's first major patch is now live and the devs have already posted some hotfixes for the game. Given the massive amount of class balancing, the next couple of days should be full of adjustments as the tuning received a predominantly negative reception from the community. 

Having said that, we will go over all of the recent additions to World of Warcraft Retail so you can get up to speed with all of the changes and quality-of-life updates.

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WoW PvE Class Changes

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment

Death Knight 

death-knight-blood
Blood

Developers’ notes: We are looking to increase the effectiveness of the Gift of San’layn window due to the reduced uptime after the patch 11.0.5 changes.

Druid 

Balance
Balance

Developers’ notes: The goals of these changes are to increase single target damage and to even out the power of talents in Balance’s spec tree to provide as much build flexibility to players as possible. We want Power of Goldrinn to be an effective single target pick, and we’d like talents like Touch the Cosmos and Hail of Stars to be more competitive with other options.

druid-restoration
Restoration

Developers’ notes: We’re looking to increase the playability of Dream of Cenarius, as the window for Heart of the Wild is a bit too short to be meaningful and the upside of this talent has not yet been worth it.

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Hunter

hunter-beast-mastery
Beast Mastery

Developers’ notes: There were some niche situations where players might want to gain Trick Shots or Beast Cleave for more damage from Bleak Powder in single target. Bleak Powder is meant to complement AOE situations, not incentivize the usage of AOE in single target situations.

Developers’ notes: Beast Mastery is overperforming in single target, and we’d like to reduce its single target while improving its lackluster AOE.

hunter-marksmanship
Marksmanship

Developers’ notes: Dark Ranger is overperforming in single target and we’re looking to reduce it while compensating with some AOE buffs to keep the AOE performance roughly the same.

Developers’ notes: Symphonic Arsenal lost more bite than intended from the removal of Eagletalon’s True Focus.

Monk

monk-mistweaver
Mistweaver

Developers’ notes: We’re excited that the Chi-Ji Mastery build exists and is powerful in the right conditions, but numerically, its output has been above where we’re comfortable. We’re decreasing the effectiveness of this build without breaking the cooldown reduction gameplay to keep the feel the same and compensating baseline to shrink the difference between this high-end output and regular play.

Paladin

paladin-holy
Holy

Developers’ notes: Holy Paladins’ mana has been plentiful enough to use Beacon of Virtue more often than we would like throughout a raid encounter. We would like the use of Beacon of Virtue to influence mana decisions more heavily.

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Priest

priest-discipline
Discipline

Developers’ notes: We’re increasing Discipline’s direct healing throughput to help in situations where no enemy target is present to trigger Atonement. We would also like to nudge Discipline’s performance up in raid, particularly for Oracle.

priest-shadow
Shadow 

Rogue

rogue-assassination

Assassination

  • Master Assassin - Critical Strike Chance granted during effect reduced to 20% (was 25%).

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Shaman

shaman-elemental
Elemental

Developers’ notes: With all of the changes to Elemental and Enhancement Shaman in patch 11.0.5, some changes were performing beyond our tuning goals. We’re adjusting several talents and abilities to reduce their overall power.

spec-enhancement-icon
Enhancement

Developers’ notes: With all of the changes to Elemental and Enhancement Shaman in patch 11.0.5, some changes were performing beyond our tuning goals. We’re adjusting several talents and abilities to reduce their overall power.

  • Lightning Bolt damage reduced by 10%. Not applied to PvP combat.
  • Chain Lightning damage reduced by 10%. Not applied to PvP combat.
  • Stormbringer: Tempest damage reduced by 15%. Not applied to PvP combat.
shaman-restoration
Restoration
  • Farseer: Ancestor Chain Lightning damage increased by 40%. Not applied to PvP combat.
  • Farseer: Ancestor Lava Burst damage increased by 15%. Not applied to PvP combat.

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Warlock

Developers’ notes: We’re increasing the throughput of all Warlock specializations to make each more competitive with other classes in both single-target and multi-target situations. For Demonology, this means reverting the reduction in Demonic Core generation to help with their overall mobility. We will continue to monitor the performance of each specialization and make further adjustments where needed. 

warlock-affliction
Affliction
  • Hellcaller: Wither damage increased by 25%. This change does not affect PvP combat.
  • Agony damage increased by 15%. This change does not affect PvP combat.
    Corruption damage increased by 25%. This change does not affect PvP combat.
    Unstable Affliction damage increased by 20%. This change does not affect PvP combat.
warlock-demonology
Demonology
warlock-destruction
Destruction
  • Hellcaller: Wither damage increased by 25%. This change does not affect PvP combat.
  • Chaos Bolt damage increased by 10%.
  • Immolate damage increased by 25%.
  • Incinerate damage increased by 20%.
  • Conflagrate damage increased by 25%. This change does not affect PvP combat.
  • Rain of Fire damage increased by 20%.

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Warrior

warrior-arms
Arms
warrior-fury

Fury

warrior-protection

Protection

  • Execute damage increased by 10%.
  • Colossus: Demolish single-target damage increased by 15%.

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WoW PvP Class Changes

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment

Druid 

Balance
Balance 
  • Fixed an issue where Frenzied Regeneration was being reduced more than intended. It should now correctly heal for 5% health every second (was 3% health every second).
  • Rejuvenation and Wild Growth healing increased by 20%.
druid-feral
Feral

Hunter

hunter-beast-mastery
Beast Mastery
hunter-marksmanship
Marksmanship 

Monk

monk-mistweaver
Mistweaver

Paladin

paladin-holy
Holy

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Priest

priest-discipline
Discipline

We would like to make some adjustments to Discipline’s hero talents to make Voidweaver slightly more rewarding since it requires a lot of cast time spells to dish out healing. Oracle’s single target healing is also being slightly reduced.

priest-holy
Holy
priest-shadow
Shadow 

Developers’ notes: The following changes result in Void Leech healing for a significantly reduced amount in PvP, but for a similar amount as before outside of PvP.

  • Void Leech heals every 3 seconds (was 2 seconds). Healing increased to 4% of max health (was 3%).
  • Void Leech healing reduced to 2% of max health in PvP combat.
  • Collapsing Void damage reduced by 10% in PvP combat.

Rogue

images

Subtlety

  • Flagellation’s mastery bonus decreased by 50% in PvP combat.

Shaman

shaman-elemental
Elemental 
  • Ascendance now increases the damage of Elemental Overloads by 25% while active in PvP combat (was 75%).
  • Lightning Bolt damage increased by 10% in PvP combat.
spec-enhancement-icon
Enhancement
shaman-restoration
Restoration

Warrior

warrior-arms
Arms
warrior-fury

Fury

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WoW General Changes

WoW TWW Patch 11.0.5 Hotfixes (October 28)
Blizzard Entertainment

Dungeons and Raids

Mythic+ Dungeons 

  • There is now a small chance when completing a Mythic+ dungeon to acquire a Forgotten Folio, which can contain any of the dungeon-sourced recipes from The War Within.
  • Challenger’s Peril now adds an additional 90 seconds to the timer of Mythic Keystones in addition to the 15 second death penalty.

Developers’ notes: We wish for Challenger’s Peril to emphasize precise play and place a greater risk on players’ decisions as they progress through higher Keystone levels. With this goal in mind, we want to give players a bit more breathing room for these decisions by adding a bonus to Challenger’s Peril, while maintaining the penalty aspect of the affix.

Nerub-ar Palace 

Queen Ansurek
Blizzard Entertainment

Queen Ansurek 

  • Reduced the number of players targeted by Web Blades to 3 on Heroic difficulty (was 4).

Phase 1

  • The first cast of Silken Tomb in the final cycle has been removed on Heroic difficulty.
  • The timing of the first Web Blades cast has been adjusted to accommodate the removal of the preceding Silken Tomb in the final cycle on Heroic difficulty.
  • Grasping Silk periodic damage reduced by 25% on Heroic difficulty.

Phase 2

  • Gloom Blast damage reduced by 15% on Heroic difficulty.

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Professions

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment

Alchemy 

  • Corrected the tooltip for Transmutation 30 perk to reflect the actual number of additional charges it provides (functionality unchanged).
  • Thaumaturgy’s Recipe Difficulty has been reduced to 745 (was 750).
  • Fixed a bug that sometimes caused unexpected Thaumaturgy outputs when changing between input categories in a short amount of time.
  • Fixed a bug that caused the Thaumaturgy 55 perk to activate a few points early.
  • The 5- and 15-point perks for Gleaming Transmutagen is now correctly a chance to trigger.
  • The 10- and 20-point perks for Ominous, Volatile, and Mercurial Materials and the 10-point perk for Thaumaturgy is now correctly a chance to trigger.
  • The 25-point perk for Ominous, Volatile, and Mercurial Materials is now correctly guaranteed to trigger.

Developers’ notes: To minimize disruption, we want to give players ample opportunity to experiment and document their Thaumaturgy findings before making any adjustments or bug fixes that would have a high impact. The result of these changes is a more consistent experience, but less transmutagen overall. We will continue to monitor Thaumaturgy’s performance and may make additional changes if necessary.

World

  • Players are now dismounted when near the Crystal Lake memorial area.
  • Players in the vicinity of the Crystal Lake memorial should no longer hear the Headless Horseman.

WoW’s 20th Anniversary

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment
  • Many event activities now contribute more progress towards the “Celebrate Good Fun” quest.
  • Increased the amount of Bronze Celebration Tokens from activities:
    • Dornogal Weekly Quests (Worldsoul, Archive, Delve)– 10 Bronze Celebration Tokens
    • Bonus Holiday Quests (Timewalking, World Quests, Arena, Battleground, Dungeon, Delve)– 10 Bronze Celebration Tokens
    • Zone Activity Weeklies (Awakening the Machine, Spread the Light, Snuffling, Azj’Kahet Pacts, Theater Troupe)– 8 Bronze Celebration Tokens each
    • Special Assignment World Quests – 8 Bronze Celebration Tokens each/2 per week
    • 0 World Boss – 8 Bronze Celebration Tokens
    • Queen Ansurek – 15 Bronze Celebration Tokens
    • Conquest/Rated PvP Weekly – 15 Bronze Celebration Tokens
    • Honor, War Mode, and Brawl Weeklies – 8 Bronze Celebration Tokens each

Developers’ notes: Our goal has been that players should and can get all the tokens they need during the event by playing content they enjoy. We hope that this increase will help some players get more tokens naturally by engaging with their regular content and the activities that interest them the most. This should open repeat tokens faster and allow players to continue with their preferred content type be it PvP (Korrak’s Revenge), raiding (Blackrock Depths), dungeons (Classic Timewalking), or outdoor style content (World Bosses or Codex of Chromie).

Blackrock Depths

WoW TWW Patch 11.0.5 Hotfixes (October 29)
Blizzard Entertainment
  • All enemy health reduced by 11% and damage reduced by 9% on Normal difficulty.
  • All enemy health and damage reduced by 11% on Heroic difficulty.

And that covers all of the hotfixes added to World of Warcraft The War Within. Best of luck on your adventures and happy grinding! In the meantime, you can check out the official notes, here.

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World of Warcraft

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) developed and published by Blizzard Entertainment. Released in 2004, the game is set in the high-fantasy world of Azeroth, where players create characters and embark on quests, battle monsters, and interact with other players. WoW features a vast, open world filled with diverse regions, dungeons, and raids. The game includes various classes and races, each with unique abilities and playstyles. World of Warcraft is known for its deep lore, engaging gameplay, and vibrant community. The game receives regular updates and expansions, introducing new content, storylines, and gameplay mechanics.

Genres
MMORPG
Platform(s)
PC
Release Date
Nov 23, 2004
Price
$14.99
Developer(s)
Blizzard Entertainment
Publisher(s)
Blizzard Entertainment
ESRB Rating
T