Arrowhead Game Studios has just dropped the latest Helldivers 2 update, and while it does not add any new content, it does fix some of the biggest issues in the game. Ever since the launch of the game, players have noticed that in some matches, their weapons deal more damage than usual. This was especially evident during the Railgun meta when, in some matches, it would take 5 to 6 shots to kill a Bile Titan, and in others, they would just go down in 2. As absurd as it sounds, later on, it was revealed that this was happening in cross-platform games where the host of the mission was playing on console, with PC players dealing up to double their usual damage numbers.
Among other changes, patch 01.000.203 has finally fixed this issue, and the damage numbers should all be the same across the board. The patch also has some other interesting fixes to crashing and bugs, so here is the full list of patch notes for the latest 01.000.203 of Helldivers 2:
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Helldivers 2 Update 01.000.203 Full Patch Notes
Alongside the damage differential between console and PC players, patch 01.000.203 is also reverting the change to the CE-27 Ground Breaker armor, which was initially listed as having the Engineering Kit perk, but it actually had Servo-Assisted. A wide range of bug fixes is also present, with most of them being centered around the many instances of crashing that have been happening over the last few weeks. Here is the full list of patch notes:
Overview
- Fixes to armor passive.
- Various improvements to stability.
Gameplay
- CE-27 Ground Breaker armor now has the Engineer kit passive as previously advertised.
Fixes
Crash Fixes
- Fixed multiple crashes that could occur in the loadout screen when other players left or joined the game.
- Fixed multiple crashes that could occur after extraction when the mission results and rewards were shown.
- Fixed crash which could occur when throwing back a grenade while wielding a heat-based weapon.
- Fixed crash that could occur when hosting a play session migrates to another player.
Fixed crash that could occur if too many civilians spawn. - Fixed various other crashes that could occur when deploying to mission.
- Fixed various other crashes that could occur during gameplay.
Other Fixes
- Fixed an issue that resulted in different damage being dealt enemies between PC and console players.
- Red boxes in defense missions are no longer visible.
- Major orders should now properly display text.
That concludes the full list of patch notes for the latest 01.000.203 update of Helldivers 2. With the damage bug being fixed and more stability changes rolling out each week, the game is finally starting to feel very stable. More content is also likely to be coming in the next few weeks, and we hope to see the first signs of the Illuminate faction this summer. Exciting times ahead for Helldivers worldwide!
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