League of Legends' newest patch brings a lot of balance changes to the game as Riot Games is adjusting lots of different champions, items, and in-game systems. Not only does the meta shift rapidly from patch to patch, but it seems that the devs are looking to provide reasonable buffs, nerfs, and adjustments to the current top picks and builds.
Season 14 was marked with significant changes to League of Legends, prompting many playstyles and strategies to change, especially considering the massive map overhaul, new and removed items, and many other aspects of the beloved MOBA. With that being said, we will take a look at all of the updated champions, items, and in-game systems for Patch 14.13 of League of Legends.
Table of Contents
- LoL 14.13 Patch Champion Buffs
- LoL 14.13 Patch Champion Nerfs
- LoL 14.13 Patch Champion Adjustments
- LoL 14.13 Patch System Adjustments
- LoL 14.13 Patch Ranked Promotion LP Update
- LoL 14.13 Patch Arena Changes
- LoL 14.13 Patch ARAM Changes
- LoL 14.13 Patch Bugfixes and QoL Changes
- Upcoming Skins & Chromas
Advertisement
LoL 14.13 Patch Champion Buffs
Gangplank
Powder Keg (E)
- Slow: 30/37.5/45/52.5/60% (+0%-25% based on critical strike chance) ⇒ 40/50/60/70/80%
Graves
Quickdraw (E)
- Bonus Armor Per Stack: 2/5/8/11/14 ⇒ 4/7/10/13/16
Lee Sin
Base Stats
- Health Growth: 105 ⇒ 108
Safeguard (W)
- Shield: 50/100/150/200/250 (+80 AP) ⇒ 70/115/160/205/250 (+80% AP)
Lissandra
Ice Shard (Q)
- Magic Damage: 80/110/140/170/200 (+80% AP) ⇒ 80/110/140/170/200 (+85% AP)
Ring of Frost (W)
- Cooldown: 12/11/10/9/8 seconds ⇒ 10/9.5/9/8.5/8 seconds
Miss Fortune
Base Stats
- Base Attack Damage: 52 ⇒ 55
Strut (W)
- Damage Lock-out: 5 seconds ⇒ 4 seconds
- Upgraded Move speed delay: 5 seconds ⇒ 3 seconds
- Max bonus move speed: 55/65/75/85/95 ⇒ 60/70/80/90/100
- Initial Bonus move speed: 25 ⇒ 30/35/40/45/50
Orianna
Base Stats
- Attack Damage: 40 ⇒ 44
Pantheon
Shield Vault (W)
- Minion/Monster Minimum Damage: 50 ⇒ 60
Xayah
Bladecaller (E)
- Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds
- Damage: 50/60/70/80/90 (+60% Bonus AD) ⇒ 55/65/75/85/95 (+60% Bonus AD)
Advertisement
LoL 14.13 Patch Champion Nerfs
Brand
Blaze (Passive)
- Mana Restore: 30-50 (based on level) ⇒ 20-40 (based on level)
Conflagration (E)
- Magic Damage: 60/90/120/150/180 (+60% AP) ⇒ 60/85/110/135/160 (+60% AP)
Gragas
Happy Hour (Passive)
- Maximum Health Heal: 6.5% ⇒ 5.5%
Kalista
Base Stats
- Attack Damage: 61 ⇒ 59
Sentinel (W)
- [REMOVED] Minimum non champion damage: 75/100/125/150/175
- [REMOVED] Non-Champion execute threshold: 125/150/175/200/250
- Non-Champion Damage cap: 250/300/350/400/450 ⇒ 100/125/150/175/200
Fate's Call (R)
- Cooldown: 150/120/90 seconds ⇒ 160/140/120 seconds
Karthus
Lay Waste (Q)
- Magic Damage: 43/62/81/100/119 (+35% AP) ⇒ 40/59/78/97/116 (+35% AP)
Kennen
Base Stats
- Health: 611 ⇒ 580
Skarner
Shattered Earth (Q)
- Mana Cost: 30 ⇒ 50
Upheaval (Q2)
- Max Health Damage: 15% ⇒ 10%
Taliyah
Threaded Volley (Q)
- Bonus Monster Damage: 25 (+5% AP) ⇒ 10
Zac
Cell Division (Passive)
- Healing from blobs: 5/6/7/8% Max HP (based on R ranks) ⇒ 4-8% (based on level)
Advertisement
LoL 14.13 Patch Champion Adjustments
Varus
Base Stats
- Attack Damage: 60 ⇒ 57
- Attack Speed Growth: 4% ⇒ 3.5%
Living Vengeance (Passive)
- Minion kill: 10/15/20% (+20% Bonus AS) ⇒ 10% Attack Speed, (10% Attack Speed) AD, and (10% Attack Speed) AP
- Champion Takedown: 40% (+40% Bonus AS) ⇒ 40% Attack Speed, (15% Attack Speed) AD, and (15% Attack Speed) AP
- [NEW] Attack Speed scaling: Now includes attack speed from champion levels
- Attack Speed cap increased from 2.5 to 2.763 during champion takedown passive, meaning the passive itself can bypass the AS cap
Blighted Quiver (W)
- Damage: 7/13/19/25/31 ⇒ 7/14/21/28/35
- Missing Health Damage: 6/8/10/12/14% at levels 1/4/7/10/13 ⇒ 6/8/10/12/14% based on rank
- Q cast lockout: .25 seconds ⇒ .85 seconds
- Basic Ability Cooldown Refund per blight pop: 12% ⇒ 13%
LoL 14.13 Patch System Adjustments
Rune Changes
Dark Harvest
- Cooldown: 45 seconds ⇒ 40 seconds
- Damage: 20-80 (+5 per Stack) ⇒ 20 (+9 per Stack)
Electrocute
- Cooldown: 25-20 seconds ⇒ 20 seconds
- Damage: 30-220 ⇒ 50-190
Item Changes
Opportunity
- Preparation Lethality: 5-10.5 (based on level) ⇒ 5-10.5 (based on level) (melee) / 3-6.3 (based on level) (ranged)
- Extraction bonus move speed decaying over 1.5s: 150 ⇒ 200
LoL 14.13 Patch Ranked Promotion LP Update
For a long time, after being promoted to a new Rank Tier (such as S1 to G4), players start with 1 LP and this feels frustrating, especially when winning at high LP values (90+). We are making a change to count LP as a normal win after being promoted to a new Rank Tier. It will be more intuitive and true to players' game by game rank journey. With the inflation control and LP optimization we've been doing since split 1, 2024, we are confident that this change won't introduce inflation and won't break competitive integrity, it's a win based on a healthier LP ecosystem.
If the LP as a normal win will add up to a sum of 0 post promotion, 1 LP will be added, so in this specific scenario, players will still start with 1 LP.
Advertisement
LoL 14.13 Patch Arena Changes
We've set up a static, Free-To-Play pool of 31 champions for Arena. These will be available to all players and are aimed toward creating a wider variety of experiences. Our hope is that this gives you, and the friends you bring, access to your favorite champions to complement whatever crazy Arena strategy you've cooked up!
Free Arena Champion Rotation
- Ezreal
- Lucian
- Master Yi
- Naafiri
- Ekko
- Zed
- Annie
- Lux
- Brand
- Ahri
- Veigar
- Vi
- Warwick
- Sett
- Lee Sin
- Mordekaiser
- Volibear
- Darius
- Xin Zhao
- Nami
- Ivern
- Sona
- Yuumi
- Malphite
- Cho'Gath
- Alistar
- Dr. Mundo
- Leona
Arena Augment Buffs
Back to Basics
- Ability Haste: 60 ⇒ 70
Arena Champion Buffs
Akali
- Q Magic Damage: 60/90/120/150/180 (+ 75% AD) (+ 70% AP) ⇒ 70/100/130/160/190 (+ 75% AD) (+ 75% AP)
- W Bonus Decaying Movement Speed: 30/35/40/45/50% ⇒ 40/45/50/55/60%
- E Cooldown: 16/14.5/13/11.5/10 ⇒ 13/12/11/10/9 seconds
Blitzcrank
- Q Cooldown: 13/12/11/10/9 ⇒ 11/10.5/10/9.5/9 seconds
- W Bonus Attack Speed: 50/60/70/80/90% ⇒ 70/75/80/85/90%
- W Cooldown: 15 ⇒ 10 seconds
- W Self-Slow: 30% ⇒ 20%
Yone
- Health Growth: 105 ⇒ 115
- W Shield: 40-90 (based on level) (+ 65% bonus AD) ⇒ 40-90 (based on level) (+ 75% bonus AD)
- E Cooldown: 22/19/16/13/10 ⇒ 18/16/14/12/10 seconds
- R Cooldown: 120/90/60 ⇒ 70/60/50 seconds
Azir
- W Magic Damage: 0-77 (based on level) (+ 55/72/89/106/123) (+ 55% AP) ⇒ 0-77 (based on level) (+ 55/72/89/106/123) (+ 60% AP)
- E Shield: 70/110/150/190/230 (+ 60% AP) ⇒ 70/110/150/190/230 (+ 75% AP)
- E Cooldown: 18/17/16/15/14 ⇒ 16/15/14/13/12 seconds
- R Cooldown: 120/105/90 ⇒ 80/60/40 seconds
Corki
- W Cooldown: 20/18/16/14/12 ⇒ 16/15/14/13/12 seconds
- R Physical Damage: 100/200/300 (+ 70% bonus AD) ⇒ 100/200/300 (+ 80% bonus AD)
Heimerdinger
- Health Growth: 86 ⇒ 101
- W Initial Magic Damage: 40/65/90/115/140 (+ 55% AP) ⇒ 40/65/90/115/140 (+ 65% AP)
- W Cooldown: 11/10/9/8/7 ⇒ 10/9/8/7/6 seconds
- E Cooldown: 15 ⇒ 11 seconds
Kai'Sa
- Health Growth: 95 ⇒ 102
- Attack Damage Growth: 2.2 ⇒ 2.6
- Q Physical Damage Per Missile: 40/55/70/85/100 (+ 40% bonus AD) (+ 15% AP) ⇒ 40/55/70/85/100 (+ 50% bonus AD) (+ 15% AP)
Taliyah
- Q Magic Damage: 56/74.5/93/111.5/130 (+ 50% AP) ⇒ 60/78/96/114/132 (+ 55% AP)
- W Cooldown: 14/12.5/11/9.5/8 ⇒ 10/9.5/9/8.5/8 seconds
- R Cooldown: 180/150/120 ⇒ 50/40/30 seconds
- R Cast Lockout Time: 3 seconds upon taking champion damage ⇒ 1 second
Kassadin
- Health Growth: 119 ⇒ 128
- W Cooldown: 7 ⇒ 5 seconds
- E Magic Damage: 60/90/120/150/180 (+ 70% AP) ⇒ 60/90/120/150/180 (+ 80% AP)
- E Reduction Per Spell Cast: 0.75 seconds ⇒ 1.5 seconds
Rek'Sai
- Q Unburrowed Bonus Attack Speed: 35% ⇒ 45%
- W Burrowed Damage: 30/55/80/105/130 (+ 80% AP) ⇒ 50/75/100/125/150 (+ 100% AP)
- W Burrowed Bonus Movement Speed: 5/10/15/20/25 ⇒ 15/20/25/30/35 seconds
Neeko
- Neeko now starts each combat disguised as her teammate.
Advertisement
Arena Champion Adjustments
Vi
- Q Minimum Physical Damage: 45/70/95/120/145 (+ 80% AD) ⇒ 45/70/95/120/145 (+ 70% AD)
- E Physical Damage: 0/15/30/45/60 (+ 100% AD) ⇒ 0/15/30/45/60 (+ 120% AD)
- R Physical Damage: 150/200/250 (+ 70% bonus AD) ⇒ 150/200/250 (+ 60% bonus AD)
Arena Champion Nerfs
Kha'Zix
- Q Physical Damage: 80/105/130/155/180 (+ 130% bonus AD) ⇒ Q Physical Damage: 80/105/130/155/180 (+ 115% bonus AD)
- W Heal: 100/150/200/250/300 (+ 100% AP) ⇒ 70/110/150/190/230
Sylas
- W Minimum Heal: 20/40/60/80/100 (+ 35% AP) ⇒ W Minimum Heal: 20/40/60/80/100 (+ 30% AP)
- W Magic Damage: 65/100/135/170/205 (+ 80% AP) ⇒ 65/100/135/170/205 (+ 65% AP)
Pyke
- Q Physical Damage: 140/210/280/350/420 (+ 80% bonus AD) ⇒ 120/175/230/285/340 (+ 75% bonus AD)
Kayn
- Q Darkin Physical Damage Per Hit: 65% AD (+ 4% (+ 3% per 100 bonus AD) target maximum health ⇒ 65% AD (+ 3% (+ 2.5% per 100 bonus AD) target maximum health
- R Darkin Physical Damage: 7% (+ 7% per 100 bonus AD) target max health ⇒ 7% (+ 5% per 100 bonus AD) target max health
Renata Glasc
- Passive Mark AP Ratio: 0.03% ⇒ 0.01%
Arena Prismatic Item Buffs
Demonic Embrace
- Ability Haste: 20 ⇒ 25
- Decaying Movement Speed Duration: 2 ⇒ 3 seconds
Overlord's Bloodmail
- Attack Damage: 45 ⇒ 55
Detonation Orb
- Damage Stored: 20% ⇒ 25%
Arena Prismatic Item Nerfs
Hamstringer
- Attack Damage: 50 ⇒ 45
Advertisement
Arena Bugfixes & QoL Changes
Arena QoL Changes
- Dragonheart, Dematerialize, and Phenomenal Evil show their on-selection bonus if picked later.
Arena Bugfixes
- Don't Chase is now offered to all champions instead of exclusively melee champions with AP and AD ratios.
- Akshan W now properly grants his ally 200 gold instead of 0.
- Fey Magic now works on Blitzcrank's R passive.
- Fixed a bug where letting Augments timeout meant your next Anvil of any kind did nothing.
- Sylas can no longer cast his R on Sett cameo and get a broken ultimate.
- Viego will not lose Spatula if he completes Urf's Champion while possessing.
- Attack Speed from Stat Anvils now contributes to Kai'Sa E evolution (already worked for Q/W).
- Phenomenal Evil correctly grants additional stacks when hitting multiple champions.
- Moonstone Renewer now has a per ID cooldown of 2 seconds (it was going crazy with heal-over-time effects like Milio W and Restless Restoration).
- Feel the Burn now actually applies Grievous Wounds.
- Fixed trackers on Terminus and Anathema's Chains.
- Fixed an issue with Center of the Universe range shrinking when revived.
- Neeko now starts the round transformed as her ally.
- Mirage Blade now works with Illaoi W.
- Fixed an issue with Prismatic Item Anvil selection not being displayed when purchased.
- Clones with size changing augments now longer display buff icons.
- Fixed a tooltip issue with Poppy (Q) ability.
- Fixed a tooltip issue with Ashe's Passive.
- Fixed an issue where Viego would not complete Urf's Champion if the 10th takedown happened while in a possessed state.
- Attack Speed from Stat Anvils count towards Kai'Sa's (E) evolution.
- Fixed an extended tooltip issue with Blade of the Ruined King.
- Fixed an extended tooltip issue with Winter's Approach.
- Fixed a tooltip issue with Vulnerability.
- Anathema's Chain tracker now correctly updates when taking damage from the assigned Nemesis.
- Fixed a tooltip issue with Terminus' Juxtaposition - Light.
- Gargoyle Stoneplate item no longer tracks shielded damage in its tooltip.
Advertisement
LoL 14.13 Patch ARAM Changes
- New Reroll-to- Bench Cooldown: Previously, if players rerolled their champion, then their previous champion could be picked by their teammates immediately. Now, your rerolled champion will have a three second “bench cooldown” for your teammates, meaning they will be unable to pick said champion and you can get them back without any stress. Goodbye bench sniping minigame! This change won't impact any of the existing swap-with-bench behavior as it focuses on rerolling, meaning if you swap with a bench champion, your teammate will still be able to pick the champion you gave up immediately.
- Quick Purchase Panel Update: ARAM's boots and elixir sections will now be included in the quick purchase panel to align with the recent changes in the Summoner's Rift shop.
- Item: Hullbreaker has been added back to the Howling Abyss.
LoL 14.13 Patch Bugfixes and QoL Changes
- We're making some changes to the Mode Select Screen this patch to potentially accommodate more than 5 game modes.
- Fixed an issue that sometimes caused Karma's R cooldown to not lower when the RQ combo kills the target.
- Fixed an issue that caused the Renekton/Nasus Nemesis Quest to grant/trigger on any unit kill.
- Fixed an issue that caused the Renekton/Nasus Nemesis Quest to appear when they're both on the same team.
- Fixed an issue that caused jungle camps to sometimes not respawn.
- Fixed an issue that caused the Chemtech Drake to immediately chase the champion that started combat with it while flying up instead of finishing the flying up animation first. This behavior now matches the other drakes.
- Fixed an issue that caused Viego to obtain an Ornn Masterwork item if he possessed an Ornn while at level 14 or above and was equipped with the same item as Ornn.
- Fixed an issue that prevented Heartsteel from scaling properly with Ornn Masterwork items.
- Fixed an issue that caused Vlad's W heal to only calculate on the base damage of the ability and not its scaling.
- Fixed an issue that prevented Shyvana from applying the second stack of Press the Attack from her Q.
- Fixed an issue that allowed enemies to cast during Lulu's R knock up if it interrupted their dash.
- Fixed an issue where Lulu's R knock up could be reduced by Tenacity.
- Fixed an issue where Skarner's E couldn't be canceled by Sett's E.
- Fixed a display issue that caused Absorb Life's total healing to not display properly in the EoG screen.
- Fixed an issue where Lee Sin's Q did not reveal a small area around the target hit.
- Fixed an issue that allowed Bloodsong to be obtained with the upgrade UI if you already owned a spellblade item.
- Fixed an issue that allowed Shyvana to redirect Miss Fortune's R by hitting a spell shielded Miss Fortune with Shyvana's R.
- Fixed an issue that caused champion corpses to have collisions if they have a mechanic that activates after death (Sion, Karthus, Kog'Maw).
Advertisement
Upcoming Skins & Chromas
Rain Shepherd Milio
Rain Shepherd Fizz
And that covers all of the major changes that were added in Patch 14.13 of League of Legends! We will certainly be seeing quite the shift in Ranked as the meta will adjust according to these balance updates and we might see new Arena strategies unfold.
Advertisement