LoL 14.13 Patch Notes: All Champion and Item Changes

We will be going over all of the major changes that were added to League of Legends in Patch 14.13.

LoL 14.13 Patch Notes: All Champion and Item Changes
Riot Games

League of Legends' newest patch brings a lot of balance changes to the game as Riot Games is adjusting lots of different champions, items, and in-game systems. Not only does the meta shift rapidly from patch to patch, but it seems that the devs are looking to provide reasonable buffs, nerfs, and adjustments to the current top picks and builds. 

Season 14 was marked with significant changes to League of Legends, prompting many playstyles and strategies to change, especially considering the massive map overhaul, new and removed items, and many other aspects of the beloved MOBA. With that being said, we will take a look at all of the updated champions, items, and in-game systems for Patch 14.13 of League of Legends.

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LoL 14.13 Patch Champion Buffs

Gangplank

Gangplank

Powder Keg

 

Powder Keg (E)

  • Slow: 30/37.5/45/52.5/60% (+0%-25% based on critical strike chance) ⇒ 40/50/60/70/80%
Graves

Graves

Quickdraw

 

Quickdraw (E)

  • Bonus Armor Per Stack: 2/5/8/11/14 ⇒ 4/7/10/13/16
Lee Sin

Lee Sin

Base Stats

  • Health Growth: 105 ⇒ 108
Safeguard

 

Safeguard (W)

  • Shield: 50/100/150/200/250 (+80 AP) ⇒ 70/115/160/205/250 (+80% AP) 
Lissandra

Lissandra

Ice Shard

 

Ice Shard (Q)

  • Magic Damage: 80/110/140/170/200 (+80% AP) ⇒ 80/110/140/170/200 (+85% AP)
Ring of Frost

 

Ring of Frost (W)

  • Cooldown: 12/11/10/9/8 seconds ⇒ 10/9.5/9/8.5/8 seconds
Miss Fortune

Miss Fortune

Base Stats

  • Base Attack Damage: 52 ⇒ 55
Strut

 

Strut (W)

  • Damage Lock-out: 5 seconds ⇒ 4 seconds
  • Upgraded Move speed delay: 5 seconds ⇒ 3 seconds
  • Max bonus move speed: 55/65/75/85/95 ⇒ 60/70/80/90/100
  • Initial Bonus move speed: 25 ⇒ 30/35/40/45/50
Orianna

Orianna

Base Stats

  • Attack Damage: 40 ⇒ 44
Pantheon

Pantheon

Shield Vault

 

Shield Vault (W)

  • Minion/Monster Minimum Damage: 50 ⇒ 60
Xayah

Xayah

Bladecaller

 

Bladecaller (E)

  • Cooldown: 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds 
  • Damage: 50/60/70/80/90 (+60% Bonus AD) ⇒ 55/65/75/85/95 (+60% Bonus AD) 

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LoL 14.13 Patch Champion Nerfs

Brand

Brand

Blaze

 

Blaze (Passive)

  • Mana Restore: 30-50 (based on level) ⇒ 20-40 (based on level)
Conflagration

 

Conflagration (E)

  • Magic Damage: 60/90/120/150/180 (+60% AP) ⇒ 60/85/110/135/160 (+60% AP)
Gragas

Gragas

Happy Hour

 

Happy Hour (Passive)

  • Maximum Health Heal: 6.5% ⇒ 5.5%
Kalista

Kalista

Base Stats

  • Attack Damage: 61 ⇒ 59
Sentinel

 

Sentinel (W)

  • [REMOVED] Minimum non champion damage: 75/100/125/150/175
  • [REMOVED] Non-Champion execute threshold: 125/150/175/200/250
  • Non-Champion Damage cap: 250/300/350/400/450 ⇒ 100/125/150/175/200
Fate's Call

 

Fate's Call (R)

  • Cooldown: 150/120/90 seconds ⇒ 160/140/120 seconds
Karthus

Karthus

Lay Waste

 

Lay Waste (Q)

  • Magic Damage: 43/62/81/100/119 (+35% AP) ⇒ 40/59/78/97/116 (+35% AP) 
Kennen

Kennen

Base Stats

  • Health: 611 ⇒ 580
Skarner

Skarner

Shattered Earth

 

Shattered Earth (Q)

  • Mana Cost: 30 ⇒ 50
Upheaval

 

Upheaval (Q2)

  • Max Health Damage: 15% ⇒ 10%
Taliyah

Taliyah

Threaded Volley

 

Threaded Volley (Q)

  • Bonus Monster Damage: 25 (+5% AP) ⇒ 10
Zac

Zac

Cell Division

 

Cell Division (Passive)

  • Healing from blobs: 5/6/7/8% Max HP (based on R ranks) ⇒ 4-8% (based on level)

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LoL 14.13 Patch Champion Adjustments

Varus

Varus

Base Stats

  • Attack Damage: 60 ⇒ 57
  • Attack Speed Growth: 4% ⇒ 3.5%
Living Vengeance

 

Living Vengeance (Passive)

  • Minion kill: 10/15/20% (+20% Bonus AS) ⇒ 10% Attack Speed, (10% Attack Speed) AD, and (10% Attack Speed) AP
  • Champion Takedown: 40% (+40% Bonus AS) ⇒ 40% Attack Speed, (15% Attack Speed) AD, and (15% Attack Speed) AP
  • [NEW] Attack Speed scaling: Now includes attack speed from champion levels
  • Attack Speed cap increased from 2.5 to 2.763 during champion takedown passive, meaning the passive itself can bypass the AS cap
Blighted Quiver

 

Blighted Quiver (W)

  • Damage: 7/13/19/25/31 ⇒ 7/14/21/28/35
  • Missing Health Damage: 6/8/10/12/14% at levels 1/4/7/10/13 ⇒ 6/8/10/12/14% based on rank
  • Q cast lockout: .25 seconds ⇒ .85 seconds
  • Basic Ability Cooldown Refund per blight pop: 12% ⇒ 13%

LoL 14.13 Patch System Adjustments

Rune Changes

Dark Harvest

 

Dark Harvest

  • Cooldown: 45 seconds ⇒ 40 seconds
  • Damage: 20-80 (+5 per Stack) ⇒ 20 (+9 per Stack)
Electrocute

 

Electrocute

  • Cooldown: 25-20 seconds ⇒ 20 seconds 
  • Damage: 30-220 ⇒ 50-190

Item Changes

Opportunity

 

Opportunity

  • Preparation Lethality: 5-10.5 (based on level) ⇒ 5-10.5 (based on level) (melee) / 3-6.3 (based on level) (ranged)
  • Extraction bonus move speed decaying over 1.5s: 150 ⇒ 200

LoL 14.13 Patch Ranked Promotion LP Update

For a long time, after being promoted to a new Rank Tier (such as S1 to G4), players start with 1 LP and this feels frustrating, especially when winning at high LP values (90+). We are making a change to count LP as a normal win after being promoted to a new Rank Tier. It will be more intuitive and true to players' game by game rank journey. With the inflation control and LP optimization we've been doing since split 1, 2024, we are confident that this change won't introduce inflation and won't break competitive integrity, it's a win based on a healthier LP ecosystem. 

If the LP as a normal win will add up to a sum of 0 post promotion, 1 LP will be added, so in this specific scenario, players will still start with 1 LP.

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LoL 14.13 Patch Arena Changes

We've set up a static, Free-To-Play pool of 31 champions for Arena. These will be available to all players and are aimed toward creating a wider variety of experiences. Our hope is that this gives you, and the friends you bring, access to your favorite champions to complement whatever crazy Arena strategy you've cooked up! 

Free Arena Champion Rotation

  • Ezreal
  • Lucian
  • Master Yi
  • Naafiri
  • Ekko
  • Zed
  • Annie
  • Lux
  • Brand
  • Ahri
  • Veigar
  • Vi
  • Warwick
  • Sett
  • Lee Sin
  • Mordekaiser
  • Volibear
  • Darius
  • Xin Zhao
  • Nami
  • Ivern
  • Sona
  • Yuumi
  • Malphite
  • Cho'Gath
  • Alistar
  • Dr. Mundo
  • Leona

Arena Augment Buffs

Back to Basics

  • Ability Haste: 60 ⇒ 70

Arena Champion Buffs

Akali

  • Q Magic Damage: 60/90/120/150/180 (+ 75% AD) (+ 70% AP) ⇒ 70/100/130/160/190 (+ 75% AD) (+ 75% AP)
  • W Bonus Decaying Movement Speed: 30/35/40/45/50% ⇒ 40/45/50/55/60%
  • E Cooldown: 16/14.5/13/11.5/10 ⇒ 13/12/11/10/9 seconds

Blitzcrank

  • Q Cooldown: 13/12/11/10/9 ⇒ 11/10.5/10/9.5/9 seconds
  • W Bonus Attack Speed: 50/60/70/80/90% ⇒ 70/75/80/85/90%
  • W Cooldown: 15 ⇒ 10 seconds
  • W Self-Slow: 30% ⇒ 20%

Yone

  • Health Growth: 105 ⇒ 115
  • W Shield: 40-90 (based on level) (+ 65% bonus AD) ⇒ 40-90 (based on level) (+ 75% bonus AD)
  • E Cooldown: 22/19/16/13/10 ⇒ 18/16/14/12/10 seconds
  • R Cooldown: 120/90/60 ⇒ 70/60/50 seconds

Azir

  • W Magic Damage: 0-77 (based on level) (+ 55/72/89/106/123) (+ 55% AP) ⇒ 0-77 (based on level) (+ 55/72/89/106/123) (+ 60% AP)
  • E Shield: 70/110/150/190/230 (+ 60% AP) ⇒ 70/110/150/190/230 (+ 75% AP)
  • E Cooldown: 18/17/16/15/14 ⇒ 16/15/14/13/12 seconds
  • R Cooldown: 120/105/90 ⇒ 80/60/40 seconds

Corki

  • W Cooldown: 20/18/16/14/12 ⇒ 16/15/14/13/12 seconds
  • R Physical Damage: 100/200/300 (+ 70% bonus AD) ⇒ 100/200/300 (+ 80% bonus AD)

Heimerdinger

  • Health Growth: 86 ⇒ 101
  • W Initial Magic Damage: 40/65/90/115/140 (+ 55% AP) ⇒ 40/65/90/115/140 (+ 65% AP)
  • W Cooldown: 11/10/9/8/7 ⇒ 10/9/8/7/6 seconds
  • E Cooldown: 15 ⇒ 11 seconds

Kai'Sa

  • Health Growth: 95 ⇒ 102
  • Attack Damage Growth: 2.2 ⇒ 2.6
  • Q Physical Damage Per Missile: 40/55/70/85/100 (+ 40% bonus AD) (+ 15% AP) ⇒ 40/55/70/85/100 (+ 50% bonus AD) (+ 15% AP)

Taliyah

  • Q Magic Damage: 56/74.5/93/111.5/130 (+ 50% AP) ⇒ 60/78/96/114/132 (+ 55% AP)
  • W Cooldown: 14/12.5/11/9.5/8 ⇒ 10/9.5/9/8.5/8 seconds
  • R Cooldown: 180/150/120 ⇒ 50/40/30 seconds
  • R Cast Lockout Time: 3 seconds upon taking champion damage ⇒ 1 second

Kassadin

  • Health Growth: 119 ⇒ 128
  • W Cooldown: 7 ⇒ 5 seconds
  • E Magic Damage: 60/90/120/150/180 (+ 70% AP) ⇒ 60/90/120/150/180 (+ 80% AP)
  • E Reduction Per Spell Cast: 0.75 seconds ⇒ 1.5 seconds

Rek'Sai

  • Q Unburrowed Bonus Attack Speed: 35% ⇒ 45%
  • W Burrowed Damage: 30/55/80/105/130 (+ 80% AP) ⇒ 50/75/100/125/150 (+ 100% AP)
  • W Burrowed Bonus Movement Speed: 5/10/15/20/25 ⇒ 15/20/25/30/35 seconds

Neeko

  • Neeko now starts each combat disguised as her teammate.

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Arena Champion Adjustments

Vi

  • Q Minimum Physical Damage: 45/70/95/120/145 (+ 80% AD) ⇒ 45/70/95/120/145 (+ 70% AD)
  • E Physical Damage: 0/15/30/45/60 (+ 100% AD) ⇒ 0/15/30/45/60 (+ 120% AD)
  • R Physical Damage: 150/200/250 (+ 70% bonus AD) ⇒ 150/200/250 (+ 60% bonus AD)

Arena Champion Nerfs

Kha'Zix

  • Q Physical Damage: 80/105/130/155/180 (+ 130% bonus AD) ⇒ Q Physical Damage: 80/105/130/155/180 (+ 115% bonus AD)
  • W Heal: 100/150/200/250/300 (+ 100% AP) ⇒ 70/110/150/190/230

Sylas

  • W Minimum Heal: 20/40/60/80/100 (+ 35% AP) ⇒ W Minimum Heal: 20/40/60/80/100 (+ 30% AP)
  • W Magic Damage: 65/100/135/170/205 (+ 80% AP) ⇒ 65/100/135/170/205 (+ 65% AP)

Pyke

  • Q Physical Damage: 140/210/280/350/420 (+ 80% bonus AD) ⇒ 120/175/230/285/340 (+ 75% bonus AD)

Kayn

  • Q Darkin Physical Damage Per Hit: 65% AD (+ 4% (+ 3% per 100 bonus AD) target maximum health ⇒ 65% AD (+ 3% (+ 2.5% per 100 bonus AD) target maximum health
  • R Darkin Physical Damage: 7% (+ 7% per 100 bonus AD) target max health ⇒ 7% (+ 5% per 100 bonus AD) target max health

Renata Glasc

  • Passive Mark AP Ratio: 0.03% ⇒ 0.01%

Arena Prismatic Item Buffs

Demonic Embrace

  • Ability Haste: 20 ⇒ 25
  • Decaying Movement Speed Duration: 2 ⇒ 3 seconds

Overlord's Bloodmail

  • Attack Damage: 45 ⇒ 55

Detonation Orb

  • Damage Stored: 20% ⇒ 25%

Arena Prismatic Item Nerfs

Hamstringer

  • Attack Damage: 50 ⇒ 45

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Arena Bugfixes & QoL Changes

Arena QoL Changes

  • Dragonheart, Dematerialize, and Phenomenal Evil show their on-selection bonus if picked later.

Arena Bugfixes 

  • Don't Chase is now offered to all champions instead of exclusively melee champions with AP and AD ratios.
  • Akshan W now properly grants his ally 200 gold instead of 0.
  • Fey Magic now works on Blitzcrank's R passive.
  • Fixed a bug where letting Augments timeout meant your next Anvil of any kind did nothing.
  • Sylas can no longer cast his R on Sett cameo and get a broken ultimate.
  • Viego will not lose Spatula if he completes Urf's Champion while possessing.
  • Attack Speed from Stat Anvils now contributes to Kai'Sa E evolution (already worked for Q/W).
  • Phenomenal Evil correctly grants additional stacks when hitting multiple champions.
  • Moonstone Renewer now has a per ID cooldown of 2 seconds (it was going crazy with heal-over-time effects like Milio W and Restless Restoration).
  • Feel the Burn now actually applies Grievous Wounds.
  • Fixed trackers on Terminus and Anathema's Chains.
  • Fixed an issue with Center of the Universe range shrinking when revived.
  • Neeko now starts the round transformed as her ally.
  • Mirage Blade now works with Illaoi W.
  • Fixed an issue with Prismatic Item Anvil selection not being displayed when purchased.
  • Clones with size changing augments now longer display buff icons.
  • Fixed a tooltip issue with Poppy (Q) ability.
  • Fixed a tooltip issue with Ashe's Passive.
  • Fixed an issue where Viego would not complete Urf's Champion if the 10th takedown happened while in a possessed state.
  • Attack Speed from Stat Anvils count towards Kai'Sa's (E) evolution.
  • Fixed an extended tooltip issue with Blade of the Ruined King.
  • Fixed an extended tooltip issue with Winter's Approach.
  • Fixed a tooltip issue with Vulnerability.
  • Anathema's Chain tracker now correctly updates when taking damage from the assigned Nemesis.
  • Fixed a tooltip issue with Terminus' Juxtaposition - Light.
  • Gargoyle Stoneplate item no longer tracks shielded damage in its tooltip.

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LoL 14.13 Patch ARAM Changes

  • New Reroll-to- Bench Cooldown: Previously, if players rerolled their champion, then their previous champion could be picked by their teammates immediately. Now, your rerolled champion will have a three second “bench cooldown” for your teammates, meaning they will be unable to pick said champion and you can get them back without any stress. Goodbye bench sniping minigame! This change won't impact any of the existing swap-with-bench behavior as it focuses on rerolling, meaning if you swap with a bench champion, your teammate will still be able to pick the champion you gave up immediately.
  • Quick Purchase Panel Update: ARAM's boots and elixir sections will now be included in the quick purchase panel to align with the recent changes in the Summoner's Rift shop.
  • Item: Hullbreaker has been added back to the Howling Abyss.

LoL 14.13 Patch Bugfixes and QoL Changes

  • We're making some changes to the Mode Select Screen this patch to potentially accommodate more than 5 game modes.
  • Fixed an issue that sometimes caused Karma's R cooldown to not lower when the RQ combo kills the target.
  • Fixed an issue that caused the Renekton/Nasus Nemesis Quest to grant/trigger on any unit kill.
  • Fixed an issue that caused the Renekton/Nasus Nemesis Quest to appear when they're both on the same team.
  • Fixed an issue that caused jungle camps to sometimes not respawn.
  • Fixed an issue that caused the Chemtech Drake to immediately chase the champion that started combat with it while flying up instead of finishing the flying up animation first. This behavior now matches the other drakes.
  • Fixed an issue that caused Viego to obtain an Ornn Masterwork item if he possessed an Ornn while at level 14 or above and was equipped with the same item as Ornn.
  • Fixed an issue that prevented Heartsteel from scaling properly with Ornn Masterwork items.
  • Fixed an issue that caused Vlad's W heal to only calculate on the base damage of the ability and not its scaling.
  • Fixed an issue that prevented Shyvana from applying the second stack of Press the Attack from her Q.
  • Fixed an issue that allowed enemies to cast during Lulu's R knock up if it interrupted their dash.
  • Fixed an issue where Lulu's R knock up could be reduced by Tenacity.
  • Fixed an issue where Skarner's E couldn't be canceled by Sett's E.
  • Fixed a display issue that caused Absorb Life's total healing to not display properly in the EoG screen.
  • Fixed an issue where Lee Sin's Q did not reveal a small area around the target hit.
  • Fixed an issue that allowed Bloodsong to be obtained with the upgrade UI if you already owned a spellblade item.
  • Fixed an issue that allowed Shyvana to redirect Miss Fortune's R by hitting a spell shielded Miss Fortune with Shyvana's R.
  • Fixed an issue that caused champion corpses to have collisions if they have a mechanic that activates after death (Sion, Karthus, Kog'Maw).

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And that covers all of the major changes that were added in Patch 14.13 of League of Legends! We will certainly be seeing quite the shift in Ranked as the meta will adjust according to these balance updates and we might see new Arena strategies unfold. 

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