All SUPERVIVE Equipment in the Open Beta

We will take a look at all of the available equipment in the SUPERVIVE Open Beta.

All SUPERVIVE Equipment in the Open Beta
Theorycraft Games

SUPERVIVE has quickly become a fan-favorite, despite only being in Early Access. From its colorful visuals, dynamic gameplay, sensible mechanics and design philosophy, the game truly is a gem, Not only did the devs dare to combine multiple genres into one fun, free-to-play MOBA x Battle Royale. 

Having said that, we will take a look at one of the many aspects that make SUPERVIVE a great competitive game that casual players can enjoy as well, namely, the equipment side of things.

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SUPERVIVE Equipment

SUPERVIVE Equipment
Theorycraft Games

Equipment or Items in SUPERVIVE offer several small but meaningful powerups to your Hunters so that you can gain the upper hand in skirmishes. The game also features an upgrade mechanic which allows you to upgrade your equipment through Upgrade Shards. You can get Upgrade Shards by killing creeps and enemy Hunters. 

Equipment can be obtained from various sources like minions, certain chests, deathboxes, or purchased from Shopkeepers on the map. Although the item bonuses are good to have, SUPERVIVE has put more emphasis on skill expression, rather than item power creeps. 

Weapons

There are four weapons to choose from, all designated for specific roles or Hunters. Each weapon has three upgrade evolutions to tickle your fancy.

Tech Blade

 

Tech Blade

  • Ability Power: +160
  • Ability Haste: +16%

Evolutions:

Interweaver

 

Interweaver

  • Ability Power: +170
  • Ability Haste: +17%
  • Special Effect: Abilities empower LMB to launch a seeker missile that deals 16 + 13.6(0.1) damage.
Power User

 

Power User

  • Ability Power: +170
  • Ability Haste: +17%
  • Special Effect: Reduce your power cooldowns by 10% + 10%, for each vault your team has successfully hacked, up to 30%. At 30%, your powers are soulbound.
Amplifier

 

Amplifier

  • Ability Power: +170
  • Ability Haste: +17%
  • Special Effect: Abilities refresh 5% faster, stacking a max 10 until you cast a different ability.

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Mana Blade

 

Mana Blade

  • Mana Regen/Sec: +1.6/sec
  • Max Mana: +95
  • Ability Power: +160

Evolutions:

Mindblade

 

Mindblade

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Ability Power: +170
  • Special Effect: Landing non-LMB abilities against Hunters grants Mindblade +10 max mana and restores 2x that amount. After 10 activations, transform into Apotheosis, which grants AP equal to 8% of your bonus Max Mana.
Rampage

 

Rampage

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Ability Power: +170
  • Special Effect: Casting abilities or hitting basic attacks grants a stack of rampage for 3s, stacks up to 10 times. at 10 stacks, gain 50 AP.
Bubble Blade

 

Bubble Blade

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Ability Power: +170
  • Special Effect: Your heals apply a shield equal to 25% of the heal.

Quick Blade

 

Quick Blade

  • Ability Power: +160
  • Movespeed: +32
Grace

 

Grace

  • Ability Power +170
  • Movespeed +34
  • Special Effect: Grants +50 speed while you have full health.
Big Game Hunter

 

Big Game Hunter

  • Ability Power +170
  • Movespeed +34
  • Special Effect: Gain 5 movement speed for each boss your team has killed, up to 15. Big bosses count for 3x. At 15 movement speed, gain AP equal to 25% of your bonus movement speed.
Turbo Booster

 

Turbo Booster

  • Ability Power +170
  • Movespeed +34
  • Special Effect: After using a movement ability, gain 50 decaying movement speed for 2s

Vampiric Blade

 

Vampiric Blade

  • Ability Power: +160
  • Omnivamp: +8%
Swiftblade

 

Swiftblade

  • Ability Power: +170
  • Omnivamp: +9%
  • Special Effect: Moving and attacking builds charges. At 100 charges, the next attack deals +20 damage, grants a decaying burst of 75 speed, and heals 50.
Last Stand

 

Last Stand

  • Ability Power: +170
  • Omnivamp: +9%
  • Special Effect: Falling below 40% HP grants you 5% omnivamp and 50% bonus healing from all sources.
Overdrive

 

Overdrive

  • Ability Power: +170
  • Omnivamp: +9%
  • Special Effect: +3% omnivamp. At full health, your omnivamp generates a shield equal to 100% of the amount overhealed.

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Helmets

There are three helmets to choose from with three separate evolutions each to satisfy your Hunter's needs.

Mana Helmet

 

Mana Helmet

  • Mana Regen/Sec: +1.6/sec
  • Max Mana: +95
  • Max Health: +117

Evolutions:

Glacial Comet

 

Glacial Comet

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Max Health: +124
  • Special Effect: Your non-LMB ability hits also lob a projectile that deals 50 damage and slows in an AoE. 10s cooldown.
Scholar

 

Scholar

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Max Health: +124
  • Special Effect: Every minute, gain an additional stack of +7.5HP and +6 Mana. (Max 8 stacks)
Ambrush

 

Ambrush

  • Mana Regen/Sec: +1.7/sec
  • Max Mana: +100
  • Max Health: +124
  • Special Effect: 1.5x bonus armor shred, 3x in brush and for 1s after leaving it. Periodically spawn brush when standing still outside of bushes.

Tech Helmet

 

Tech Helmet

  • Max Health: +117
  • Ability Haste: +16%
Guardian Respite

 

Guardian Respite

  • Max Health: +117
  • Ability Haste: +16%
  • Special Effect: Gain a 15% Max HP Shield. Regenerates out of combat after a delay.
Vive Infusor

 

Vive Infusor

  • Max Health: +117
  • Ability Haste: +16%
  • Special Effect: Regenerate 50HP/s out of combat. When you Dash, heal for 3% Max HP instantly and 3% Max HP over time.
SoulBound

 

SoulBound

  • Max Health: +117
  • Ability Haste: +16%
  • Special Effect: Tether to your closest ally, taking 25% of their damage for them.

Bladed Helmet

 

Bladed Helmet

  • Max Health: +58
  • Ability Power: +80
  • Movespeed: +32
Helm of Gigantism

 

Helm of Gigantism

  • Max Health: +61
  • Ability Power: +85
  • Movespeed: +34
  • Special Effect: Gain AP equal to 5% of your BONUS Max Health.
Perseverance

 

Perseverance

  • Max Health: +61
  • Ability Power: +85
  • Movespeed: +34
  • Special Effect: After 3s in combat, your next LMB on an enemy Hunter heals you for 2% Max HP, damages them for 2% Max HP and adds 3 Permanent Max HP.
Greed

 

Greed

  • Max Health: +61
  • Ability Power: +85
  • Movespeed: +34
  • Special Effect: Consumes 4000 Gold to grant you secondary stats the first time. Hoard 8,000 Gold to do it one more time.

Wealth (4000 Gold)

  • Ability Power: +90
  • Max Health: +192
  • Movespeed: +46
  • Omnivamp: +3%
  • Max Mana: +40
  • Mana Regen/Sec: +0.5 
  • Ability Haste: +4%

Splendor (8000 Gold)

  • Ability Power: +90
  • Max Health: +192
  • Movespeed: +56
  • Omnivamp: +6%
  • Max Mana: 80
  • Mana Regen/Sec: +1 
  • Ability Haste: +7%

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Evil Chest Items

These are PvP exclusive chests that require an Evil Key which you obtain by killing enemy Hunters. The Evil Chests have a random chance to give you the option to get one of three items:

Endless Reaper

 

Endless Reaper

  • Ability Power: +200
  • Omnivamp: +10%
  • Special Effect: Your knocks reset your non-ult abilities.
The Soulstealer

 

The Soulstealer

  • Ability Power: +200
  • Omnivamp: +10%
  • Special Effect: Each time you get a kill or an assist on a unique enemy hero, The Soulstealer gains 5 ability power. Loses 1 soul when you die.
Glide Boots

 

Glide Boots

  • Movespeed: +35

Armor

There are four armor types players can make use of in SUPERVIVE:

Gray Armor

 

Gray Armor    

  • Damage Reduction: 20%
  • Durability: 2000
Green Armor

 

Green Armor

  • Damage Reduction: 25%
  • Durability: 2000

Can be bought from shops, and is obtained through Supply Drops and Quests.

Blue Armor

 

Blue Armor

  • Damage Reduction: 30%
  • Durability: 2000

Can be bought from shops, and is obtained through Supply Drops and Blue Armor Vault.

Gold Armor

 

Gold Armor

  • Damage Reduction: 35%
  • Durability: 2500

Can be found in the Hot Zone (two in random chests, two in Hot Zone's Vault).

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Boots

There are three different types of boots you can pick up for your Hunter:

Chain Jump

 

Chain Jump

  • Movespeed: +17
  • Special Effect: Your jump is now a 3 jump combo that increases height if you jump right as you land
Soul Drain

 

Soul Drain

  • Movespeed: +17
  • Special Effect: Stomping or Executing wisps heals you for 150hp per second.
Meditation

 

Meditation

  • Movespeed: +17
  • Special Effect: Meditate while standing still, gaining ramping mana regen for yourself and nearby stationary allies.

And that covers all of the available equipment in the SUPERVIVE Open Beta. The devs will possibly tweak and adjust certain aspects of the game to ensure a fun and balanced experience, but this guide should help you with the basics of items in SUPERVIVE.

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